Survivor Roulette
The 4 perks below have been randomly selected.
Empathy
Page: 3
Left Behind
Page: 5
Self-Care
Page: 7
Teamwork: Power of Two
Page: 8
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Empathy |
Unlocks potential in your Aura-reading ability: The Auras of Survivors in the Injured State or in the Dying State within 64/96/128 metres of your location are revealed to you. Empathy does not reveal the Aura of a Survivor being carried by the Killer. |
3 | B | Claudette |
|
Left Behind |
When you are the last Survivor remaining in the Trial, the Aura of the Hatch is revealed to you when you are within 24/28/32 metres. |
5 | C | Bill |
|
Self-Care |
Unlocks the Self-Care ability, allowing you to self-heal without needing a Med-Kit at 25/30/35 percent of the normal Healing speed. |
7 | C | Claudette |
|
Teamwork: Power of Two |
Whenever you finish healing another Survivor, Teamwork: Power of Two activates and both you and the healed Survivor benefit from the following effect: Grants a 5 percent Haste Status Effect for as long as you stay within 12 metres of one another or one of you loses a Health State. Teamwork: Power of Two has a cool-down of 180/160/140 seconds. Survivors can only be affected by one instance of Teamwork: Power of Two at a time. |
8 | B | Thalita |