Survivor Roulette

The 4 perks below have been randomly selected.

perk_img
Teamwork: Power of Two

Page: 8

perk_img
For the People

Page: 4

perk_img
Adrenaline

Page: 1

perk_img
Empathic Connection

Page: 3

Perk Description Page Tier Survivor

Teamwork: Power of Two

Whenever you finish healing another Survivor, Teamwork: Power of Two activates and both you and the healed Survivor benefit from the following effect:

Grants a 5 percent Haste Status Effect for as long as you stay within 12 metres of one another or one of you loses a Health State.
Teamwork: Power of Two has a cool-down of 180/160/140 seconds.

Survivors can only be affected by one instance of Teamwork: Power of Two at a time.

8 B Thalita

For the People

While healthy and healing another Survivor without using a Med-Kit, press the Active Ability button to activate For the People:

Trades 1 Health State with the other Survivor.
Heals a Survivor from the Dying State to the Injured State.
Heals a Survivor from the Injured State to Healthy.
You become injured and suffer from the Broken Status Effect for the next 80/70/60 seconds.
You become the Killers Obsession, if not already.
Lowers the odds of becoming the Killers initial Obsession by -100 percent.
The Killer can only be obsessed with Survivor at a time.

4 B Zarina

Adrenaline

Once the Exit Gates are powered, instantly heal one Health State and sprint at 150 percent of your normal Running Movement speed for 5 seconds.
Adrenaline is on hold if you are disabled at the moment it triggers and will instead activate upon being freed.
If playing against The Nightmare, Adrenaline will wake you from the Dream World upon activation.
Adrenaline ignores an existing Exhaustion timer, but causes the Exhausted Status Effect for 60/50/40 seconds.

1 B Meg

Empathic Connection

Your presence psychically projects itself to those in danger.
Whenever another Survivor is injured, they can see your Aura when within 32/64/96 metres of your location.
You heal other Survivors 10 percent faster.

3 B Yoichi