Survivor Roulette
The 4 perks below have been randomly selected.
Self-Preservation
Page: 7
Overcome
Page: 5
Built to Last
Page: 2
Prove Thyself
Page: 6
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Self-Preservation |
Whenever another Survivor is hit with a Basic Attack or Special Attack within 16 metres of you, Self-Preservation activates: Scratch Marks, Grunts of Pain when injured, and Bleeding are suppressed for the next 6/8/10 seconds. |
7 | C | Yun-Jin |
|
Overcome |
Whenever you become injured, you retain the Movement Speed burst for 2 additional seconds. Overcome causes the Exhausted Status Effect for 60/50/40 seconds. Overcome cannot be used when Exhausted. |
5 | B | Jonah |
|
Built to Last |
Hiding inside a Locker for 14/13/12 seconds while carrying a depleted Item will replenish its Charges to 99 percent. Each use of Built to Last reduces this percentage by -33 percent. |
2 | D | Felix |
|
Prove Thyself |
Increases your Repair speed by +15 percent for each other Survivor within 4 metres of your location, up to a maximum of +45 percent. This effect is also applied to all other Survivors within that range. Grants 50/75/100 percent bonus Bloodpoints for Co-operative actions. Survivors can only be affected by one instance of Prove Thyself at a time. |
6 | A | Dwight |