Survivor Roulette
The 4 perks below have been randomly selected.
Bite the Bullet
Page: 1
Dead Hard
Page: 3
Were Gonna Live Forever
Page: 8
Blood Pact
Page: 1
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Bite the Bullet |
When healing yourself or another Survivor, Grunts of Pain and all noises related to the Healing action are suppressed: Failed Healing Skill Checks do not trigger a Loud Noise Notification and only apply a Regression penalty of 3/2/1 percent. |
1 | B | Leon |
|
Dead Hard |
Press the Active Ability button while running to trigger the Endurance Status Effect for 0.5 seconds. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted. |
3 | B | David |
|
Were Gonna Live Forever |
Increases your Healing speed by 100 percent when healing a dying Survivor. When performing any of the following actions, Were Gonna Live Forever gains 1 Token: Performing a Safe Hook Rescue Taking a Protection Hit for an injured Survivor. Stunning or Blinding the Killer to rescue a carried Survivor Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State |
8 | B | David |
|
Blood Pact |
When you or the Obsession are injured, you both see each other's Auras. After healing the Obsession or being healed by the Obsession, you both gain the Haste Status Effect, moving at an increased speed of 5/6/7 percent until you are no longer within 16 metres of each other. If you are the Obsession, Blood Pact deactivates. Lowers the odds of becoming the Killer's initial Obsession by -100 percent. The Killer can only be obsessed with Survivor at a time. |
1 | B | Cheryl |