Survivor Roulette

The 4 perks below have been randomly selected.

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Flashbang

Page: 4

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Any Means Necessary

Page: 1

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Lucky Break

Page: 5

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Spine Chill

Page: 7

Perk Description Page Tier Survivor

Flashbang

After repairing Generators for a total of 70/60/50 percent, Flashbang activates:

Enter a Locker while empty-handed and press the Ability button to craft a Flash Grenade.
The Flashbang is left behind when escaping the Trial.

4 B Leon

Any Means Necessary

Press and hold the Active Ability button for 6/5/4 seconds while standing beside a dropped Pallet to reset it to its upright position.

Grants the ability to see the Auras of all dropped but not yet destroyed Pallets in the environment.

1 B Yui

Lucky Break

Whenever you are in the Injured State, Lucky Break activates:

Suppresses your Pools of Blood and Scratch Marks for a maximum of 40/50/60 seconds, after which Lucky Break deactivates.
Each 1 second spent healing another Survivor recharges Lucky Break by 1 second up to its maximum Effect duration.

Lucky Break also deactivates whenever you are Healthy or in the Dying State.

5 B Yui

Spine Chill

Whenever the Killer is within 36 metres of your location, Spine Chill activates, lighting up its icon.
If there is a Terror Radius present, Spine Chill will reveal its intensity using its icon.
If the Killer is within range and looking at you with a clear line of sight, you benefit from the following effect:

Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Cleansing, Blessing, Opening, and Unlocking by 2/4/6 percent.
This effect lingers for 0.5 seconds.

7 B All