Survivor Roulette
The 4 perks below have been randomly selected.
Were Gonna Live Forever
Page: 8
Botany Knowledge
Page: 2
Distortion
Page: 3
Prove Thyself
Page: 6
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Were Gonna Live Forever |
Increases your Healing speed by 100 percent when healing a dying Survivor. When performing any of the following actions, Were Gonna Live Forever gains 1 Token: Performing a Safe Hook Rescue Taking a Protection Hit for an injured Survivor. Stunning or Blinding the Killer to rescue a carried Survivor Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State |
8 | B | David |
|
Botany Knowledge |
You transform plants found around The Campfire into tinctures that slow down bleeding. Increases your Healing speed by 30/40/50 percent. Reduces the Healing efficiency of Med-Kits by -20 percent. |
2 | B | Claudette |
|
Distortion |
You start the trial with 3 Tokens. Whenever the Killer attempts to read your Aura, Distortion activates and 1 Token is consumed: Your Aura will not be shown to the Killer and you will not leave any Scratch Marks for the next 6/8/10 seconds. Every 30 seconds you are within the Killer's Terror Radius, Distortion gains back 1 Token. Distortion does not activate when you are in the Dying State. Distortion cannot accumulate more Tokens than its initial count. |
3 | B | Jeff |
|
Prove Thyself |
Increases your Repair speed by +15 percent for each other Survivor within 4 metres of your location, up to a maximum of +45 percent. This effect is also applied to all other Survivors within that range. Grants 50/75/100 percent bonus Bloodpoints for Co-operative actions. Survivors can only be affected by one instance of Prove Thyself at a time. |
6 | A | Dwight |