Survivor Roulette

The 4 perks below have been randomly selected.

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Deja Vu

Page: 3

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Borrowed Time

Page: 2

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Blood Pact

Page: 1

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Adrenaline

Page: 1

Perk Description Page Tier Survivor

Deja Vu

Unlocks potential in your Aura-reading ability:
Paranoia paired with your horror of failure helps prepare you from repeating the same mistakes.

The Auras of the 3 Generators in closest proximity to one another are revealed to you for 30/45/60 seconds at the start of the Trial, and each time a Generator is completed.
Increases your Repair speed on those Generators by +5 percent while active.
If you are holding a Map, all Generators revealed by Déjà Vu are automatically added to it.

3 B All

Borrowed Time

Survivors you unhook benefit from the following effects:

Extends the duration of their Endurance Status Effect by 6/8/10 seconds.
Extends the duration of their Haste Status Effect by 10 seconds.

2 B Bill

Blood Pact

When you or the Obsession are injured, you both see each other's Auras.

After healing the Obsession or being healed by the Obsession, you both gain the Haste Status Effect, moving at an increased speed of 5/6/7 percent until you are no longer within 16 metres of each other.
If you are the Obsession, Blood Pact deactivates.
Lowers the odds of becoming the Killer's initial Obsession by -100 percent.

The Killer can only be obsessed with Survivor at a time.

1 B Cheryl

Adrenaline

Once the Exit Gates are powered, instantly heal one Health State and sprint at 150 percent of your normal Running Movement speed for 5 seconds.
Adrenaline is on hold if you are disabled at the moment it triggers and will instead activate upon being freed.
If playing against The Nightmare, Adrenaline will wake you from the Dream World upon activation.
Adrenaline ignores an existing Exhaustion timer, but causes the Exhausted Status Effect for 60/50/40 seconds.

1 B Meg