Survivor Roulette
The 4 perks below have been randomly selected.
Empathy
Page: 3
Deception
Page: 3
Deliverance
Page: 3
Clairvoyance
Page: 2
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Empathy |
Unlocks potential in your Aura-reading ability: The Auras of Survivors in the Injured State or in the Dying State within 64/96/128 metres of your location are revealed to you. Empathy does not reveal the Aura of a Survivor being carried by the Killer. |
3 | B | Claudette |
|
Deception |
Interacting with a Locker while holding the Sprint button has the following effects: You do not enter the Locker. The Locker's doors swing open and close swiftly, feigning a Survivor entering it. Triggers a Loud Noise Notification at the Locker's location, feigning a Survivor rushing to enter it. Suppresses the creation of Scratch Marks and Pools of Blood for 3 seconds. Deception has a cool-down of 60/50/40 seconds. |
3 | B | Elodie |
|
Deliverance |
After performing a Safe Hook Rescue on another Survivor, Deliverance activates: Causes your next Self-Unhook attempt to always succeed. Causes the Broken Status Effect for 100/80/60 seconds after unhooking yourself. Deliverance is not available during the second Hook Stage or if you are hooked as the last living Survivor in the Trial, regardless of your Hook Stage then. |
3 | B | Adam |
|
Clairvoyance |
Whenever you cleanse a Totem, Clairvoyance activates: When empty-handed, press and hold the Ability button to unlock your full Aura-reading potential, allowing you to see the Auras of the Exit Gate Switches, Generators, Hooks, Chests, and the Hatch within 64 metres for 8/9/10 seconds. |
2 | B | Mikaela |