Survivor Roulette
The 4 perks below have been randomly selected.
Blood Rush
Page: 1
Solidarity
Page: 7
Stake Out
Page: 8
Autodidact
Page: 1
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Blood Rush |
Once you are one Hook away from instant death, Blood Rush activates: Press the Active Ability button to lose a Health State and instantly recover from the Exhausted Status Effect. Causes the Broken Status Effect for 28/24/20 seconds, while you are automatically healing back to Healthy. Cancels the healing effect upon taking damage. Blood Rush is disabled for the remainder of the Trial after use. |
1 | B | Renato |
|
Solidarity |
When injured, healing another Survivor without using a Med-Kit also heals you with a Conversion rate of 40/45/50 percent. |
7 | C | Jane |
|
Stake Out |
Every 15 seconds you are within the Killers Terror Radius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens. When Stake Out has at least 1 Token, Good Skill Checks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of 1 percent. Great Skill Checks do not consume any Tokens. |
8 | B | David |
|
Autodidact |
You start the Trial with a Progression penalty of -25 percent for succeeding a Good Skill Check while healing another Survivor. Succeeding a Good Skill Check while healing another Survivor grants 1 Token, up to a maximum of 3/4/5 Tokens. Each Token grants a stack-able Progression bonus of +15 percent for succeeding a Good Skill Check while healing another Survivor. Suppresses Great Skill Checks while healing another Survivor. Autodidact remains inactive while healing another Survivor using a Med-Kit. |
1 | C | Adam |