Survivor Roulette
The 4 perks below have been randomly selected.
Head On
Page: 4
Distortion
Page: 3
Mettle of Man
Page: 5
Bite the Bullet
Page: 1
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Head On |
While standing in a Locker for 3 seconds, Head On activates: When performing a rushed action to leave a Locker, stun the Killer for 3 seconds if they are within range. Head On causes the Exhausted Status Effect for 60/50/40 seconds. Head On cannot be used when Exhausted or when you have accrued Idle Crows. |
4 | B | Jane |
|
Distortion |
You start the trial with 3 Tokens. Whenever the Killer attempts to read your Aura, Distortion activates and 1 Token is consumed: Your Aura will not be shown to the Killer and you will not leave any Scratch Marks for the next 6/8/10 seconds. Every 30 seconds you are within the Killer's Terror Radius, Distortion gains back 1 Token. Distortion does not activate when you are in the Dying State. Distortion cannot accumulate more Tokens than its initial count. |
3 | B | Jeff |
|
Mettle of Man |
After triggering your third Protection Hit, Mettle of Man activates: While injured, Mettle of Man shields you from going down the next time you take damage. Healing back to full health will reveal your Aura to the Killer whenever you are farther than 12/14/16 metres from them. Mettle of Man deactivates the next time you are put into the Dying State. Increases the odds of becoming the Killers initial Obsession by +100 percent. The Killer can only be obsessed with Survivor at a time. |
5 | B | Ash |
|
Bite the Bullet |
When healing yourself or another Survivor, Grunts of Pain and all noises related to the Healing action are suppressed: Failed Healing Skill Checks do not trigger a Loud Noise Notification and only apply a Regression penalty of 3/2/1 percent. |
1 | B | Leon |