Survivor Roulette
The 4 perks below have been randomly selected.
Spine Chill
Page: 7
Balanced Landing
Page: 1
Tenacity
Page: 8
Detectives Hunch
Page: 3
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Spine Chill |
Whenever the Killer is within 36 metres of your location, Spine Chill activates, lighting up its icon. If there is a Terror Radius present, Spine Chill will reveal its intensity using its icon. If the Killer is within range and looking at you with a clear line of sight, you benefit from the following effect: Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Cleansing, Blessing, Opening, and Unlocking by 2/4/6 percent. This effect lingers for 0.5 seconds. |
7 | B | All |
|
Balanced Landing |
When falling from great heights, you benefit from the following effects: Reduces the Stagger duration by 75 percent. Suppresses Grunts of Exertion from falling. Upon landing, break into a sprint at 150 percent of your normal Running Movement speed for 3 seconds. Balanced Landing causes the Exhausted Status Effect for 60/50/40 seconds. Balanced Landing cannot be used when Exhausted. |
1 | B | Nea |
|
Tenacity |
Your ferocious tenacity in dire situations allow you to benefit from the following effects: Increases your Crawling speed by 30/40/50 percent. Grants the ability to crawl and recover at the same time. Reduces the volume of Grunts of Pain while in the Dying State by -75 percent. |
8 | B | David |
|
Detectives Hunch |
Unlocks potential in your Aura-reading ability. Each time a Generator is completed, the Auras of any Generators, Chests, and Totems within 32/48/64 metres are revealed to you for 10 seconds. If you are holding a Map, any objects revealed by Detectives Hunch will automatically be tracked by it. |
3 | B | David |