Survivor Roulette
The 4 perks below have been randomly selected.
Lucky Break
Page: 5
Red Herring
Page: 6
Teamwork: Power of Two
Page: 8
Guardian
Page: 4
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Lucky Break |
Whenever you are in the Injured State, Lucky Break activates: Suppresses your Pools of Blood and Scratch Marks for a maximum of 40/50/60 seconds, after which Lucky Break deactivates. Each 1 second spent healing another Survivor recharges Lucky Break by 1 second up to its maximum Effect duration. Lucky Break also deactivates whenever you are Healthy or in the Dying State. |
5 | B | Yui |
|
Red Herring |
After repairing a Generator for at least 3 seconds, its Aura is highlighted to you in yellow. The Generator stays highlighted until it is either fully repaired, you start repairing another Generator, or enter a Locker. Entering a Locker will trigger a Loud Noise Notification for the Killer at the highlighted Generators location. Red Herring has a cool-down of 60/50/40 seconds. |
6 | C | Zarina |
|
Teamwork: Power of Two |
Whenever you finish healing another Survivor, Teamwork: Power of Two activates and both you and the healed Survivor benefit from the following effect: Grants a 5 percent Haste Status Effect for as long as you stay within 12 metres of one another or one of you loses a Health State. Teamwork: Power of Two has a cool-down of 180/160/140 seconds. Survivors can only be affected by one instance of Teamwork: Power of Two at a time. |
8 | B | Thalita |
|
Guardian |
When you unhook a Survivor, the rescued Survivor benefits from the following effects for 4/6/8 seconds: Scratch Marks and Pools of Blood are suppressed. Additional 7 percent Haste Status Effect, boosting their Movement speed. Guardian reveals the Killers Aura to you for 8 seconds. |
4 | B | All |