Survivor Roulette

The 4 perks below have been randomly selected.

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Pharmacy

Page: 5

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Blast Mine

Page: 1

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Small Game

Page: 7

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Well Make It

Page: 8

Perk Description Page Tier Survivor

Pharmacy

Whenever you are in the Injured State, Pharmacy activates:

Increases the Unlocking speed of Chests by 40/60/80 percent.
Reduces the Hearing range of noises related to Unlocking by -8 metres.
Guarantees an Emergency Med-Kit when unlocking a Chest.

5 B Quentin

Blast Mine

After repairing Generators for a total of 50 percent, Blast Mine activates:

After repairing a Generator for at least 3 seconds, press the Active Ability button to install a Trap, which stays active for 40/45/50 seconds.
The Aura of Trapped Generators are revealed in yellow to all Survivors.
When the Killer damages a Trapped Generator, the Trap explodes, stunning them and blinding anyone nearby.
Blast Mine deactivates after triggering successfully or if the timer runs out.

1 B Jill

Small Game

Receive an auditory warning upon looking in the direction of Totems in a 45 ° cone within 8/10/12 metres.
Small Game has a cool-down of 14/12/10 seconds each time it activates.

For each Dull or Hex Totem cleansed by any Player, Small Game gains 1 Token:

Each Token decreases the Detection cones angle by 5 °, down to a minimum of 20 °.

7 B All

Well Make It

Increases your Altruistic Healing speed by 100 percent for the next 30/60/90 seconds whenever you rescue another Survivor from a Hook.

8 B All