Survivor Roulette
The 4 perks below have been randomly selected.
Prove Thyself
Page: 6
Saboteur
Page: 7
Rookie Spirit
Page: 7
Visionary
Page: 8
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Prove Thyself |
Increases your Repair speed by +15 percent for each other Survivor within 4 metres of your location, up to a maximum of +45 percent. This effect is also applied to all other Survivors within that range. Grants 50/75/100 percent bonus Bloodpoints for Co-operative actions. Survivors can only be affected by one instance of Prove Thyself at a time. |
6 | A | Dwight |
|
Saboteur |
Unlocks potential in your Aura-reading ability: For the duration of the Killer carrying another Survivor, you see the Aura of every Hook within 56 metres of the pick-up location: The Auras of regular Hooks are revealed to you in white. The Auras of Scourge Hooks are revealed to you in yellow. Unlocks the ability to sabotage Hooks without needing a Toolbox. Sabotaging a Hook without a Toolbox takes 2.5 seconds. The Sabotage action has a cool-down of 90/75/60 seconds. |
7 | B | Jake |
|
Rookie Spirit |
While repairing Generators, complete 5/4/3 Good or Great Skill Checks to activate Rookie Spirit for the remainder of the Trial: Once active, the Auras of any regressing Generators are revealed to you. |
7 | B | Leon |
|
Visionary |
The Auras of Generators are revealed to you within 32 metres. Each time a Generator is completed, Visionary is deactivated for 20/18/16 seconds. |
8 | B | Felix |