Survivor Roulette
The 4 perks below have been randomly selected.
Adrenaline
Page: 1
Self-Preservation
Page: 7
Self-Aware
Page: 7
Deja Vu
Page: 3
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Adrenaline |
Once the Exit Gates are powered, instantly heal one Health State and sprint at 150 percent of your normal Running Movement speed for 5 seconds. Adrenaline is on hold if you are disabled at the moment it triggers and will instead activate upon being freed. If playing against The Nightmare, Adrenaline will wake you from the Dream World upon activation. Adrenaline ignores an existing Exhaustion timer, but causes the Exhausted Status Effect for 60/50/40 seconds. |
1 | B | Meg |
|
Self-Preservation |
Whenever another Survivor is hit with a Basic Attack or Special Attack within 16 metres of you, Self-Preservation activates: Scratch Marks, Grunts of Pain when injured, and Bleeding are suppressed for the next 6/8/10 seconds. |
7 | C | Yun-Jin |
|
Self-Aware |
Increases your Walking speed by 10/15/20 percent. Unlocks the ability to see your own Scratch Marks. |
7 | B | All |
|
Deja Vu |
Unlocks potential in your Aura-reading ability: Paranoia paired with your horror of failure helps prepare you from repeating the same mistakes. The Auras of the 3 Generators in closest proximity to one another are revealed to you for 30/45/60 seconds at the start of the Trial, and each time a Generator is completed. Increases your Repair speed on those Generators by +5 percent while active. If you are holding a Map, all Generators revealed by Déjà Vu are automatically added to it. |
3 | B | All |