Survivor Roulette
The 4 perks below have been randomly selected.
Sole Survivor
Page: 7
Background Player
Page: 1
Iron Will
Page: 4
Were Gonna Live Forever
Page: 8
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Sole Survivor |
Each time a Survivor other than yourself is killed or sacrificed, Sole Survivor gains 1 Token, up to a maximum of 3 Tokens: Each Token grants a stack-able radius of 20/22/24 metres within which the Killer is unable to read your Aura, up to a maximum of 60/66/72 metres. Once you are the last Survivor standing, you benefit from the following effects: Increases your Repair speed of Generators by +75 percent. Increases your Opening speed of the Exit Gates and the Hatch by +50 percent. Increases the odds of becoming the Killers initial Obsession by +100 percent. The Killer can only be obsessed with Survivor at a time. |
7 | B | Laurie |
|
Background Player |
When another Survivor is picked up, Background Player activates for the next 10 seconds: When you start running, break into a sprint at 150 percent of your normal Running Movement speed for 4 seconds. Background Player causes the Exhausted Status Effect for 60/50/40 seconds. Background Player cannot be used when Exhausted. |
1 | C | Renato |
|
Iron Will |
Reduces the volume of Grunts of Pain while in the Injured State by 25/50/75 percent. Iron Will cannot be used when suffering from Exhaustion, but does not cause the Exhausted Status Effect. |
4 | C | Jake |
|
Were Gonna Live Forever |
Increases your Healing speed by 100 percent when healing a dying Survivor. When performing any of the following actions, Were Gonna Live Forever gains 1 Token: Performing a Safe Hook Rescue Taking a Protection Hit for an injured Survivor. Stunning or Blinding the Killer to rescue a carried Survivor Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State |
8 | B | David |