Survivor Roulette
The 4 perks below have been randomly selected.
Were Gonna Live Forever
Page: 8
Potential Energy
Page: 6
Blood Rush
Page: 1
Detectives Hunch
Page: 3
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Were Gonna Live Forever |
Increases your Healing speed by 100 percent when healing a dying Survivor. When performing any of the following actions, Were Gonna Live Forever gains 1 Token: Performing a Safe Hook Rescue Taking a Protection Hit for an injured Survivor. Stunning or Blinding the Killer to rescue a carried Survivor Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State |
8 | B | David |
|
Potential Energy |
After repairing Generators for a total of 12/10/8 uninterrupted seconds, press the Active Ability button to activate Potential Energy: Continuing to repair the Generator will charge Potential Energy instead of progressing the Generator. Converts 1.5 percent of Repair progression into 1 Token, up to a maximum of 20 Tokens. Missing Skill Checks results in losing some Tokens. While Potential Energy has at least 1 Token, press the Active Ability button while repairing a Generator to instantly progress it by 1 percent per Token, consuming all remaining Tokens and deactivating Potential Energy. Potential Energy loses all Tokens and deactivates upon losing a Health State. |
6 | B | Vittorio |
|
Blood Rush |
Once you are one Hook away from instant death, Blood Rush activates: Press the Active Ability button to lose a Health State and instantly recover from the Exhausted Status Effect. Causes the Broken Status Effect for 28/24/20 seconds, while you are automatically healing back to Healthy. Cancels the healing effect upon taking damage. Blood Rush is disabled for the remainder of the Trial after use. |
1 | B | Renato |
|
Detectives Hunch |
Unlocks potential in your Aura-reading ability. Each time a Generator is completed, the Auras of any Generators, Chests, and Totems within 32/48/64 metres are revealed to you for 10 seconds. If you are holding a Map, any objects revealed by Detectives Hunch will automatically be tracked by it. |
3 | B | David |