Survivor Roulette
The 4 perks below have been randomly selected.
Autodidact
Page: 1
Situational Awareness
Page: 7
Deliverance
Page: 3
Deja Vu
Page: 3
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Autodidact |
You start the Trial with a Progression penalty of -25 percent for succeeding a Good Skill Check while healing another Survivor. Succeeding a Good Skill Check while healing another Survivor grants 1 Token, up to a maximum of 3/4/5 Tokens. Each Token grants a stack-able Progression bonus of +15 percent for succeeding a Good Skill Check while healing another Survivor. Suppresses Great Skill Checks while healing another Survivor. Autodidact remains inactive while healing another Survivor using a Med-Kit. |
1 | C | Adam |
|
Situational Awareness |
While repairing a Generator, its Aura is revealed in yellow to all other Survivors located within 32 metres. If the Killer downs a Survivor while you are repairing a Generator, you see the Auras of all other Survivors for 8/9/10 seconds. |
7 | C | All |
|
Deliverance |
After performing a Safe Hook Rescue on another Survivor, Deliverance activates: Causes your next Self-Unhook attempt to always succeed. Causes the Broken Status Effect for 100/80/60 seconds after unhooking yourself. Deliverance is not available during the second Hook Stage or if you are hooked as the last living Survivor in the Trial, regardless of your Hook Stage then. |
3 | B | Adam |
|
Deja Vu |
Unlocks potential in your Aura-reading ability: Paranoia paired with your horror of failure helps prepare you from repeating the same mistakes. The Auras of the 3 Generators in closest proximity to one another are revealed to you for 30/45/60 seconds at the start of the Trial, and each time a Generator is completed. Increases your Repair speed on those Generators by +5 percent while active. If you are holding a Map, all Generators revealed by Déjà Vu are automatically added to it. |
3 | B | All |