Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Dead Hard |
Press the Active Ability button while running to trigger the Endurance Status Effect for 0.5 seconds. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted. |
3 | B | David |
|
Balanced Landing |
When falling from great heights, you benefit from the following effects: Reduces the Stagger duration by 75 percent. Suppresses Grunts of Exertion from falling. Upon landing, break into a sprint at 150 percent of your normal Running Movement speed for 3 seconds. Balanced Landing causes the Exhausted Status Effect for 60/50/40 seconds. Balanced Landing cannot be used when Exhausted. |
1 | B | Nea |
|
Solidarity |
When injured, healing another Survivor without using a Med-Kit also heals you with a Conversion rate of 40/45/50 percent. |
7 | C | Jane |
|
Resurgence |
After being unhooked or unhooking yourself, instantly gain 40/45/50 percent to your Healing progress. |
7 | B | Jill |
|
Soul Guard |
After being healed from or having recovered from the Dying State, Soul Guard grants you the Endurance Status Effect for the next 4/6/8 seconds. Any damage taken that would put you into the Dying State will instead trigger the Deep Wound Status Effect, after which you have 20 seconds to Mend yourself. Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State. Soul Guard allows you to completely recover from the Dying State when you are affected by the Cursed Status Effect. Soul Guard has a cool-down of 30 seconds. |
7 | D | Cheryl |
|
Bite the Bullet |
When healing yourself or another Survivor, Grunts of Pain and all noises related to the Healing action are suppressed: Failed Healing Skill Checks do not trigger a Loud Noise Notification and only apply a Regression penalty of 3/2/1 percent. |
1 | B | Leon |