Survivor Roulette

Select 4 Perks

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Saboteur

Page: 7

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Up the Ante

Page: 8

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Object of Obsession

Page: 5

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Power Struggle

Page: 6

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Autodidact

Page: 1

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Teamwork: Collective Stealth

Page: 8

Perk Description Page Tier Survivor

Saboteur

Unlocks potential in your Aura-reading ability:
For the duration of the Killer carrying another Survivor, you see the Aura of every Hook within 56 metres of the pick-up location:

The Auras of regular Hooks are revealed to you in white.
The Auras of Scourge Hooks are revealed to you in yellow.
Unlocks the ability to sabotage Hooks without needing a Toolbox.

Sabotaging a Hook without a Toolbox takes 2.5 seconds.
The Sabotage action has a cool-down of 90/75/60 seconds.

7 B Jake

Up the Ante

For Each Survivor still in the Trial, Up the Ante gains 1 Token.

Each Token applies a stack-able 1/2/3 percent bonus to the Luck of all Survivors, up to a maximum of 3/6/9 percent.

8 C Ace

Object of Obsession

Whenever the Killer reads your Aura and for the same duration as they do so, Object of Obsession activates:

The Killers Aura is revealed to you.
Increases your Action speeds in Repairing, Healing, and Cleansing by 2/4/6 percent.
If you are the Obsession, your Aura is automatically revealed to the Killer for 3 seconds every 30 seconds.

Increases the odds of becoming the Killers initial Obsession by +100 percent.
The Killer can only be obsessed with Survivor at a time.

5 C Laurie

Power Struggle

Reveals the Auras of available Pallets whenever you are in the Dying State.
While being carried by The Killer, reaching 25/20/15 percent Wiggling progression activates Power Struggle:

You can drop a nearby, standing Pallet to stun the Killer and escape their grasp.
Power Struggle deactivates after triggering successfully.

6 B Elodie

Autodidact

You start the Trial with a Progression penalty of -25 percent for succeeding a Good Skill Check while healing another Survivor.
Succeeding a Good Skill Check while healing another Survivor grants 1 Token, up to a maximum of 3/4/5 Tokens.
Each Token grants a stack-able Progression bonus of +15 percent for succeeding a Good Skill Check while healing another Survivor.
Suppresses Great Skill Checks while healing another Survivor.
Autodidact remains inactive while healing another Survivor using a Med-Kit.

1 C Adam

Teamwork: Collective Stealth

Whenever another Survivor finishes healing you, Teamwork: Collective Stealth activates and both you and the Survivor who healed you benefit from the following effect:

Suppresses your Scratch Marks for as long as you stay within 12 metres of one another or one of you loses a Health State.
Teamwork: Collective Stealth has a cool-down of 180/160/140 seconds.

Survivors can only be affected by one instance of Teamwork: Collective Stealth at a time.

8 D Renato