Survivor Roulette

Select 4 Perks

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Up the Ante

Page: 8

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Iron Will

Page: 4

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Prove Thyself

Page: 6

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Leader

Page: 4

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Self-Preservation

Page: 7

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Dead Hard

Page: 3

Perk Description Page Tier Survivor

Up the Ante

For Each Survivor still in the Trial, Up the Ante gains 1 Token.

Each Token applies a stack-able 1/2/3 percent bonus to the Luck of all Survivors, up to a maximum of 3/6/9 percent.

8 C Ace

Iron Will

Reduces the volume of Grunts of Pain while in the Injured State by 25/50/75 percent.
Iron Will cannot be used when suffering from Exhaustion, but does not cause the Exhausted Status Effect.

4 C Jake

Prove Thyself

Increases your Repair speed by +15 percent for each other Survivor within 4 metres of your location, up to a maximum of +45 percent.
This effect is also applied to all other Survivors within that range.
Grants 50/75/100 percent bonus Bloodpoints for Co-operative actions.
Survivors can only be affected by one instance of Prove Thyself at a time.

6 A Dwight

Leader

Increases the Action speeds of other Survivors in Healing, Sabotaging, Unhooking, Cleansing, Opening, and Unlocking by 15/20/25 percent while they are within 8 metres of your location.
This effect lingers for 15 seconds when leaving Leaders range.
Survivors can only be affected by one instance of Leader at a time.

4 B Dwight

Self-Preservation

Whenever another Survivor is hit with a Basic Attack or Special Attack within 16 metres of you, Self-Preservation activates:

Scratch Marks, Grunts of Pain when injured, and Bleeding are suppressed for the next 6/8/10 seconds.

7 C Yun-Jin

Dead Hard

Press the Active Ability button while running to trigger the Endurance Status Effect for 0.5 seconds.
Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds.

Dead Hard cannot be used when Exhausted.

3 B David