Survivor Roulette

Select 4 Perks

perk_img
Better Than New

Page: 1

perk_img
Soul Guard

Page: 7

perk_img
Sprint Burst

Page: 7

perk_img
Hyperfocus

Page: 4

perk_img
Were Gonna Live Forever

Page: 8

perk_img
Self-Aware

Page: 7

Perk Description Page Tier Survivor

Better Than New

Upon completing a Healing action on another Survivor, they benefit from the following effect until the next time they take damage:

Increases their Action speeds in Healing, Unlocking, Cleansing, and Blessing by 12/14/16 percent.

1 B Rebecca

Soul Guard

After being healed from or having recovered from the Dying State, Soul Guard grants you the Endurance Status Effect for the next 4/6/8 seconds.

Any damage taken that would put you into the Dying State will instead trigger the Deep Wound Status Effect, after which you have 20 seconds to Mend yourself.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.
Soul Guard allows you to completely recover from the Dying State when you are affected by the Cursed Status Effect.
Soul Guard has a cool-down of 30 seconds.

7 D Cheryl

Sprint Burst

When starting to run, break into a sprint at 150 percent of your normal Running Movement speed for 3 seconds.
Sprint Burst causes the Exhausted Status Effect for 60/50/40 seconds.
Sprint Burst cannot be used when Exhausted.

7 B Meg

Hyperfocus

After hitting a Great Skill Check while repairing or healing, Hyperfocus gains 1 Token, up to a maximum of 6 Tokens
For each Token, the following stack-able effects are applied:

Increases the Skill Check Trigger odds by +4 percent per Token.
Increases the Skill Check Rotation speed by +4 percent per Token.
Increases the Skill Check Bonus progression by 10/20/30 percent of its base value per Token.
Hyperfocus loses all Tokens when succeeding a Good Skill Check, failing a Skill Check, or if the action is interrupted by any means.

4 B Rebecca

Were Gonna Live Forever

Increases your Healing speed by 100 percent when healing a dying Survivor.
When performing any of the following actions, Were Gonna Live Forever gains 1 Token:

Performing a Safe Hook Rescue
Taking a Protection Hit for an injured Survivor.
Stunning or Blinding the Killer to rescue a carried Survivor
Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State

8 B David

Self-Aware

Increases your Walking speed by 10/15/20 percent.
Unlocks the ability to see your own Scratch Marks.

7 B All