Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Deception |
Interacting with a Locker while holding the Sprint button has the following effects: You do not enter the Locker. The Locker's doors swing open and close swiftly, feigning a Survivor entering it. Triggers a Loud Noise Notification at the Locker's location, feigning a Survivor rushing to enter it. Suppresses the creation of Scratch Marks and Pools of Blood for 3 seconds. Deception has a cool-down of 60/50/40 seconds. |
3 | B | Elodie |
|
Open-handed |
Extends the radius of all Survivor-based Aura-reading abilities by 8/12/16 metres. Survivors can only be affected by one instance of Open-Handed at a time. |
5 | B | Ace |
|
Stake Out |
Every 15 seconds you are within the Killers Terror Radius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens. When Stake Out has at least 1 Token, Good Skill Checks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of 1 percent. Great Skill Checks do not consume any Tokens. |
8 | B | David |
|
Renewal |
When you heal another Survivor for the equivalent of 1 Health State, Renewal activates: The next time you are unhooked or unhook yourself, you suffer from the Broken Status Effect until Renewal deactivates. You are automatically healed 1 Health State after 28/24/20 seconds. While Renewal is active, the following conditions will deactivate it: Successfully being healed by Renewal. Being put into the Dying State before the timer elapses. Renewal does not activate if you already suffer from the Broken Status Effect. |
6 | B | All |
|
Dead Hard |
Press the Active Ability button while running to trigger the Endurance Status Effect for 0.5 seconds. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted. |
3 | B | David |
|
Inner Healing |
Each time you cleanse a Totem, Inner Healing activates: You are automatically healed 1 Health State when hiding inside a Locker for 10/9/8 seconds while injured or suffering from the Deep Wound Status Effect. Inner Healing does not activate if you currently suffer from the Broken Status Effect. |
4 | B | All |