Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Diversion |
After being within the Killer's Terror Radius for 40/35/30 seconds without being chased, Diversion activates: Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 20 metres from your location. The distraction consists of the following: Triggers a Loud Noise Notification. Creates fake Scratch Marks. Diversion deactivates after use and resets its timer. |
3 | C | Adam |
|
Alert |
Your acute senses are on high alert. Whenever the Killer destroys a Pallet or a Breakable Wall, or damages a Generator, their Aura is revealed to you for 3/4/5 seconds. |
1 | B | Feng |
|
Overcome |
Whenever you become injured, you retain the Movement Speed burst for 2 additional seconds. Overcome causes the Exhausted Status Effect for 60/50/40 seconds. Overcome cannot be used when Exhausted. |
5 | B | Jonah |
|
Teamwork: Power of Two |
Whenever you finish healing another Survivor, Teamwork: Power of Two activates and both you and the healed Survivor benefit from the following effect: Grants a 5 percent Haste Status Effect for as long as you stay within 12 metres of one another or one of you loses a Health State. Teamwork: Power of Two has a cool-down of 180/160/140 seconds. Survivors can only be affected by one instance of Teamwork: Power of Two at a time. |
8 | B | Thalita |
|
Prove Thyself |
Increases your Repair speed by +15 percent for each other Survivor within 4 metres of your location, up to a maximum of +45 percent. This effect is also applied to all other Survivors within that range. Grants 50/75/100 percent bonus Bloodpoints for Co-operative actions. Survivors can only be affected by one instance of Prove Thyself at a time. |
6 | A | Dwight |
|
Visionary |
The Auras of Generators are revealed to you within 32 metres. Each time a Generator is completed, Visionary is deactivated for 20/18/16 seconds. |
8 | B | Felix |