Survivor Roulette

Select 4 Perks

perk_img
Smash Hit

Page: 7

perk_img
Diversion

Page: 3

perk_img
Decisive Strike

Page: 3

perk_img
Plunderers Instinct

Page: 6

perk_img
Alert

Page: 1

perk_img
Reactive Healing

Page: 6

Perk Description Page Tier Survivor

Smash Hit

After stunning the Killer with a Pallet, break into a sprint at 150 percent of your normal Running Movement speed for 4 seconds.

Smash Hit causes the Exhausted Status Effect for 60/50/40 seconds.

Smash Hit cannot be used when Exhausted.

7 B Yun-Jin

Diversion

After being within the Killer's Terror Radius for 40/35/30 seconds without being chased, Diversion activates:
Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 20 metres from your location.
The distraction consists of the following:

Triggers a Loud Noise Notification.
Creates fake Scratch Marks.
Diversion deactivates after use and resets its timer.

3 C Adam

Decisive Strike

After being unhooked or unhooking yourself, Decisive Strike activates for the next 40/50/60 seconds:

When being grabbed or picked up by the Killer, succeed a Skill Check to automatically escape their grasp, stunning them for 3 seconds.
Successfully stunning the Killer will disable Decisive Strike for the remainder of the Trial and result in you becoming the Obsession.
While Decisive Strike is active, performing Conspicuous Actions will deactivate it for the remainder of the Trial.

Decisive Strike deactivates once the Exit Gates are powered.

Increases the odds of becoming the Killer's initial Obsession by +100 percent.
The Killer can only be obsessed with Survivor at a time.

3 B Laurie

Plunderers Instinct

Unlocks potential in your Aura-reading ability:
The Auras of closed Chests and dropped Items in the environment within 16/24/32 metres of your location are revealed to you.
Grants a considerably better chance at finding an Item of a higher Rarity from Chests.

6 B All

Alert

Your acute senses are on high alert.
Whenever the Killer destroys a Pallet or a Breakable Wall, or damages a Generator, their Aura is revealed to you for 3/4/5 seconds.

1 B Feng

Reactive Healing

When another Survivor loses a Health State within 32 metres of your location while you are in the Injured State, you benefit from the following effect:

Grants 40/45/50 percent of your missing Healing Progression to your Health Bar.

6 B Ada