Survivor Roulette

Select 4 Perks

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Alert

Page: 1

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Inner Focus

Page: 4

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Autodidact

Page: 1

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Prove Thyself

Page: 6

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Stake Out

Page: 8

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Urban Evasion

Page: 8

Perk Description Page Tier Survivor

Alert

Your acute senses are on high alert.
Whenever the Killer destroys a Pallet or a Breakable Wall, or damages a Generator, their Aura is revealed to you for 3/4/5 seconds.

1 B Feng

Inner Focus

You can see the Scratch Marks of other Survivors.
Whenever another Survivor loses a Health State within 32 metres of you, the Killers Aura is revealed to you for 3/4/5 seconds.

4 B Haddie

Autodidact

You start the Trial with a Progression penalty of -25 percent for succeeding a Good Skill Check while healing another Survivor.
Succeeding a Good Skill Check while healing another Survivor grants 1 Token, up to a maximum of 3/4/5 Tokens.
Each Token grants a stack-able Progression bonus of +15 percent for succeeding a Good Skill Check while healing another Survivor.
Suppresses Great Skill Checks while healing another Survivor.
Autodidact remains inactive while healing another Survivor using a Med-Kit.

1 C Adam

Prove Thyself

Increases your Repair speed by +15 percent for each other Survivor within 4 metres of your location, up to a maximum of +45 percent.
This effect is also applied to all other Survivors within that range.
Grants 50/75/100 percent bonus Bloodpoints for Co-operative actions.
Survivors can only be affected by one instance of Prove Thyself at a time.

6 A Dwight

Stake Out

Every 15 seconds you are within the Killers Terror Radius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens.

When Stake Out has at least 1 Token, Good Skill Checks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of 1 percent.
Great Skill Checks do not consume any Tokens.

8 B David

Urban Evasion

Increases your Crouching Movement speed by 90/95/100 percent.

8 C Nea