Survivor Roulette

Select 4 Perks

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Sole Survivor

Page: 7

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Dark Sense

Page: 3

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Boil Over

Page: 1

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Resilience

Page: 6

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Reactive Healing

Page: 6

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Sprint Burst

Page: 7

Perk Description Page Tier Survivor

Sole Survivor

Each time a Survivor other than yourself is killed or sacrificed, Sole Survivor gains 1 Token, up to a maximum of 3 Tokens:

Each Token grants a stack-able radius of 20/22/24 metres within which the Killer is unable to read your Aura, up to a maximum of 60/66/72 metres.
Once you are the last Survivor standing, you benefit from the following effects:

Increases your Repair speed of Generators by +75 percent.
Increases your Opening speed of the Exit Gates and the Hatch by +50 percent.
Increases the odds of becoming the Killers initial Obsession by +100 percent.

The Killer can only be obsessed with Survivor at a time.

7 B Laurie

Dark Sense

Unlocks potential in your Aura-reading ability:
Each time a Generatoris completed, Dark Sense activates:

The Aura of the Killer is revealed to you for 5/7/10 seconds, as soon as they come within 24 metres of you, after which Dark Sense deactivates.

3 C All

Boil Over

While being carried by the Killer, the following effects apply:

Increases the intensity of the Struggle Effects on the Killer from your Wiggling by 60/70/80 percent.
Obscures the Auras of all Hooks from the Killer's Aura-reading abilities within 16 meters.
Fills your Wiggle Meter by 33 percent of your current Wiggle progression upon landing, when the Killer drops from great heights.

1 B Kate

Resilience

Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Blessing, Opening, and Unlocking by 3/6/9 percent when in the Injured State.

6 A All

Reactive Healing

When another Survivor loses a Health State within 32 metres of your location while you are in the Injured State, you benefit from the following effect:

Grants 40/45/50 percent of your missing Healing Progression to your Health Bar.

6 B Ada

Sprint Burst

When starting to run, break into a sprint at 150 percent of your normal Running Movement speed for 3 seconds.
Sprint Burst causes the Exhausted Status Effect for 60/50/40 seconds.
Sprint Burst cannot be used when Exhausted.

7 B Meg