Survivor Roulette

Select 4 Perks

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No Mither

Page: 5

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Were Gonna Live Forever

Page: 8

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Empathy

Page: 3

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Potential Energy

Page: 6

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Soul Guard

Page: 7

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Friendly Competition

Page: 4

Perk Description Page Tier Survivor

No Mither

You suffer from the Broken Status Effect for the entire Trial, but benefit from the following effects:

Pools of Blood are suppressed.
When injured or dying, Grunts of Pain are reduced by 25/50/75 percent.
Your Recovery speed is increased by 15/20/25 percent.
You can recover fully from the Dying State.

5 C David

Were Gonna Live Forever

Increases your Healing speed by 100 percent when healing a dying Survivor.
When performing any of the following actions, Were Gonna Live Forever gains 1 Token:

Performing a Safe Hook Rescue
Taking a Protection Hit for an injured Survivor.
Stunning or Blinding the Killer to rescue a carried Survivor
Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State

8 B David

Empathy

Unlocks potential in your Aura-reading ability:
The Auras of Survivors in the Injured State or in the Dying State within 64/96/128 metres of your location are revealed to you.
Empathy does not reveal the Aura of a Survivor being carried by the Killer.

3 B Claudette

Potential Energy

After repairing Generators for a total of 12/10/8 uninterrupted seconds, press the Active Ability button to activate Potential Energy:

Continuing to repair the Generator will charge Potential Energy instead of progressing the Generator.
Converts 1.5 percent of Repair progression into 1 Token, up to a maximum of 20 Tokens.
Missing Skill Checks results in losing some Tokens.
While Potential Energy has at least 1 Token, press the Active Ability button while repairing a Generator to instantly progress it by 1 percent per Token, consuming all remaining Tokens and deactivating Potential Energy.

Potential Energy loses all Tokens and deactivates upon losing a Health State.

6 B Vittorio

Soul Guard

After being healed from or having recovered from the Dying State, Soul Guard grants you the Endurance Status Effect for the next 4/6/8 seconds.

Any damage taken that would put you into the Dying State will instead trigger the Deep Wound Status Effect, after which you have 20 seconds to Mend yourself.
Taking any damage while under the effect of Deep Wound or if its timer runs out will put you into the Dying State.
Soul Guard allows you to completely recover from the Dying State when you are affected by the Cursed Status Effect.
Soul Guard has a cool-down of 30 seconds.

7 D Cheryl

Friendly Competition

Whenever you complete a Generator with at least one other Survivor, Friendly Competition activates:

Increases your Repair speed, and that of the other Survivor(s) who completed the repairs with you, by +5 percent for the next 45/60/75 seconds.

4 B Thalita