Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Dead Hard |
Press the Active Ability button while running to trigger the Endurance Status Effect for 0.5 seconds. Dead Hard causes the Exhausted Status Effect for 60/50/40 seconds. Dead Hard cannot be used when Exhausted. |
3 | B | David |
|
Renewal |
When you heal another Survivor for the equivalent of 1 Health State, Renewal activates: The next time you are unhooked or unhook yourself, you suffer from the Broken Status Effect until Renewal deactivates. You are automatically healed 1 Health State after 28/24/20 seconds. While Renewal is active, the following conditions will deactivate it: Successfully being healed by Renewal. Being put into the Dying State before the timer elapses. Renewal does not activate if you already suffer from the Broken Status Effect. |
6 | B | All |
|
Overcome |
Whenever you become injured, you retain the Movement Speed burst for 2 additional seconds. Overcome causes the Exhausted Status Effect for 60/50/40 seconds. Overcome cannot be used when Exhausted. |
5 | B | Jonah |
|
Up the Ante |
For Each Survivor still in the Trial, Up the Ante gains 1 Token. Each Token applies a stack-able 1/2/3 percent bonus to the Luck of all Survivors, up to a maximum of 3/6/9 percent. |
8 | C | Ace |
|
Breakout |
When within 6 metres of a carried Survivor, the following benefits apply: Grants a 5/6/7 percent Haste Status Effect. Increases the Wiggle speed of the carried Survivor by +20 percent. Survivors can only be affected by one instance of Breakout at a time. |
2 | B | Yui |
|
Stake Out |
Every 15 seconds you are within the Killers Terror Radius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens. When Stake Out has at least 1 Token, Good Skill Checks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of 1 percent. Great Skill Checks do not consume any Tokens. |
8 | B | David |