Survivor Roulette

Select 4 Perks

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Better Than New

Page: 1

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Were Gonna Live Forever

Page: 8

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Flip-Flop

Page: 4

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Corrective Action

Page: 2

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Self-Aware

Page: 7

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Residual Manifest

Page: 6

Perk Description Page Tier Survivor

Better Than New

Upon completing a Healing action on another Survivor, they benefit from the following effect until the next time they take damage:

Increases their Action speeds in Healing, Unlocking, Cleansing, and Blessing by 12/14/16 percent.

1 B Rebecca

Were Gonna Live Forever

Increases your Healing speed by 100 percent when healing a dying Survivor.
When performing any of the following actions, Were Gonna Live Forever gains 1 Token:

Performing a Safe Hook Rescue
Taking a Protection Hit for an injured Survivor.
Stunning or Blinding the Killer to rescue a carried Survivor
Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State

8 B David

Flip-Flop

You have an uncanny ability to escape the inevitable. While in the Dying State, 50 percent of your Recovery progression is converted into Wiggling progression, up to a maximum of 40/45/50 percent, once you are picked up by the Killer.

4 B Ash

Corrective Action

You start the Trial with 1/2/3 Token(s) and gain a Token each time you succeed at a Great Skill Check, up to a maximum of 5 Tokens.

Each time another Survivor cooperating with you fails a Skill Check, Corrective Action consumes 1 Token, transforming their Failed Skill Check into Good Skill Check instead.
Corrective Action only applies to normal Skill Checks.

2 D Jonah

Self-Aware

Increases your Walking speed by 10/15/20 percent.
Unlocks the ability to see your own Scratch Marks.

7 B All

Residual Manifest

After a successful Killer Blind, the Killer suffers from the Blindness Status Effect for 20/25/30 seconds.
Residual Manifest grants the ability to rummage through an opened Chest once per Trial and will guarantee a basic Flashlight.

6 B Haddie