Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Blast Mine |
After repairing Generators for a total of 50 percent, Blast Mine activates: After repairing a Generator for at least 3 seconds, press the Active Ability button to install a Trap, which stays active for 40/45/50 seconds. The Aura of Trapped Generators are revealed in yellow to all Survivors. When the Killer damages a Trapped Generator, the Trap explodes, stunning them and blinding anyone nearby. Blast Mine deactivates after triggering successfully or if the timer runs out. |
1 | B | Jill |
|
Clairvoyance |
Whenever you cleanse a Totem, Clairvoyance activates: When empty-handed, press and hold the Ability button to unlock your full Aura-reading potential, allowing you to see the Auras of the Exit Gate Switches, Generators, Hooks, Chests, and the Hatch within 64 metres for 8/9/10 seconds. |
2 | B | Mikaela |
|
Deja Vu |
Unlocks potential in your Aura-reading ability: Paranoia paired with your horror of failure helps prepare you from repeating the same mistakes. The Auras of the 3 Generators in closest proximity to one another are revealed to you for 30/45/60 seconds at the start of the Trial, and each time a Generator is completed. Increases your Repair speed on those Generators by +5 percent while active. If you are holding a Map, all Generators revealed by Déjà Vu are automatically added to it. |
3 | B | All |
|
Dance With Me |
When performing a rushed action to vault a Window, Pallet, or leave a Locker, you will not leave any Scratch Marks for the next 3 seconds. Dance With Me has a cool-down of 60/50/40 seconds. |
3 | B | Kate |
|
Small Game |
Receive an auditory warning upon looking in the direction of Totems in a 45 ° cone within 8/10/12 metres. Small Game has a cool-down of 14/12/10 seconds each time it activates. For each Dull or Hex Totem cleansed by any Player, Small Game gains 1 Token: Each Token decreases the Detection cones angle by 5 °, down to a minimum of 20 °. |
7 | B | All |
|
Resilience |
Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Vaulting, Cleansing, Blessing, Opening, and Unlocking by 3/6/9 percent when in the Injured State. |
6 | A | All |