Survivor Roulette

Select 4 Perks

perk_img
Hyperfocus

Page: 4

perk_img
Diversion

Page: 3

perk_img
Empathic Connection

Page: 3

perk_img
Self-Aware

Page: 7

perk_img
Teamwork: Power of Two

Page: 8

perk_img
Small Game

Page: 7

Perk Description Page Tier Survivor

Hyperfocus

After hitting a Great Skill Check while repairing or healing, Hyperfocus gains 1 Token, up to a maximum of 6 Tokens
For each Token, the following stack-able effects are applied:

Increases the Skill Check Trigger odds by +4 percent per Token.
Increases the Skill Check Rotation speed by +4 percent per Token.
Increases the Skill Check Bonus progression by 10/20/30 percent of its base value per Token.
Hyperfocus loses all Tokens when succeeding a Good Skill Check, failing a Skill Check, or if the action is interrupted by any means.

4 B Rebecca

Diversion

After being within the Killer's Terror Radius for 40/35/30 seconds without being chased, Diversion activates:
Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 20 metres from your location.
The distraction consists of the following:

Triggers a Loud Noise Notification.
Creates fake Scratch Marks.
Diversion deactivates after use and resets its timer.

3 C Adam

Empathic Connection

Your presence psychically projects itself to those in danger.
Whenever another Survivor is injured, they can see your Aura when within 32/64/96 metres of your location.
You heal other Survivors 10 percent faster.

3 B Yoichi

Self-Aware

Increases your Walking speed by 10/15/20 percent.
Unlocks the ability to see your own Scratch Marks.

7 B All

Teamwork: Power of Two

Whenever you finish healing another Survivor, Teamwork: Power of Two activates and both you and the healed Survivor benefit from the following effect:

Grants a 5 percent Haste Status Effect for as long as you stay within 12 metres of one another or one of you loses a Health State.
Teamwork: Power of Two has a cool-down of 180/160/140 seconds.

Survivors can only be affected by one instance of Teamwork: Power of Two at a time.

8 B Thalita

Small Game

Receive an auditory warning upon looking in the direction of Totems in a 45 ° cone within 8/10/12 metres.
Small Game has a cool-down of 14/12/10 seconds each time it activates.

For each Dull or Hex Totem cleansed by any Player, Small Game gains 1 Token:

Each Token decreases the Detection cones angle by 5 °, down to a minimum of 20 °.

7 B All