Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Distortion |
You start the trial with 3 Tokens. Whenever the Killer attempts to read your Aura, Distortion activates and 1 Token is consumed: Your Aura will not be shown to the Killer and you will not leave any Scratch Marks for the next 6/8/10 seconds. Every 30 seconds you are within the Killer's Terror Radius, Distortion gains back 1 Token. Distortion does not activate when you are in the Dying State. Distortion cannot accumulate more Tokens than its initial count. |
3 | B | Jeff |
|
Teamwork: Collective Stealth |
Whenever another Survivor finishes healing you, Teamwork: Collective Stealth activates and both you and the Survivor who healed you benefit from the following effect: Suppresses your Scratch Marks for as long as you stay within 12 metres of one another or one of you loses a Health State. Teamwork: Collective Stealth has a cool-down of 180/160/140 seconds. Survivors can only be affected by one instance of Teamwork: Collective Stealth at a time. |
8 | D | Renato |
|
Iron Will |
Reduces the volume of Grunts of Pain while in the Injured State by 25/50/75 percent. Iron Will cannot be used when suffering from Exhaustion, but does not cause the Exhausted Status Effect. |
4 | C | Jake |
|
Blast Mine |
After repairing Generators for a total of 50 percent, Blast Mine activates: After repairing a Generator for at least 3 seconds, press the Active Ability button to install a Trap, which stays active for 40/45/50 seconds. The Aura of Trapped Generators are revealed in yellow to all Survivors. When the Killer damages a Trapped Generator, the Trap explodes, stunning them and blinding anyone nearby. Blast Mine deactivates after triggering successfully or if the timer runs out. |
1 | B | Jill |
|
Repressed Alliance |
After repairing Generators for a total of 55/50/45 seconds, Repressed Alliance activates: Press the Active Ability button to call upon The Entity to block the Generator you are currently repairing for 30 seconds, after which Repressed Alliance deactivates. The Aura of the blocked Generator is revealed to all Survivors in white. Repressed Alliance can only be triggered when no other Survivors are repairing your Generator. |
6 | B | Cheryl |
|
Lucky Break |
Whenever you are in the Injured State, Lucky Break activates: Suppresses your Pools of Blood and Scratch Marks for a maximum of 40/50/60 seconds, after which Lucky Break deactivates. Each 1 second spent healing another Survivor recharges Lucky Break by 1 second up to its maximum Effect duration. Lucky Break also deactivates whenever you are Healthy or in the Dying State. |
5 | B | Yui |