Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Buckle Up |
Unlocks potential in your Aura-reading ability. When healing another Survivor from the Dying State to the Injured State, they are granted a 10 percent Haste Status Effect for 6/8/10 seconds and the Killer's Aura is revealed to the both of you for the same duration. |
2 | D | Ash |
|
Parental Guidance |
After stunning the Killer by any means, Parental Guidance suppresses your Scratch Marks, Pools of Blood, and Grunts of Pain for the next 5/6/7 seconds. |
5 | B | Yoichi |
|
Potential Energy |
After repairing Generators for a total of 12/10/8 uninterrupted seconds, press the Active Ability button to activate Potential Energy: Continuing to repair the Generator will charge Potential Energy instead of progressing the Generator. Converts 1.5 percent of Repair progression into 1 Token, up to a maximum of 20 Tokens. Missing Skill Checks results in losing some Tokens. While Potential Energy has at least 1 Token, press the Active Ability button while repairing a Generator to instantly progress it by 1 percent per Token, consuming all remaining Tokens and deactivating Potential Energy. Potential Energy loses all Tokens and deactivates upon losing a Health State. |
6 | B | Vittorio |
|
Guardian |
When you unhook a Survivor, the rescued Survivor benefits from the following effects for 4/6/8 seconds: Scratch Marks and Pools of Blood are suppressed. Additional 7 percent Haste Status Effect, boosting their Movement speed. Guardian reveals the Killers Aura to you for 8 seconds. |
4 | B | All |
|
Flashbang |
After repairing Generators for a total of 70/60/50 percent, Flashbang activates: Enter a Locker while empty-handed and press the Ability button to craft a Flash Grenade. The Flashbang is left behind when escaping the Trial. |
4 | B | Leon |
|
Smash Hit |
After stunning the Killer with a Pallet, break into a sprint at 150 percent of your normal Running Movement speed for 4 seconds. Smash Hit causes the Exhausted Status Effect for 60/50/40 seconds. Smash Hit cannot be used when Exhausted. |
7 | B | Yun-Jin |