Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Reassurance |
When within 6 metres of a hooked Survivor, press the Active Ability button to halt their Sacrifice Process for the next 20/25/30 seconds. If the hooked Survivor has already entered the Struggle Phase, its Skill Checks are paused for that duration. Reassurance can only be used once per Survivor per Hook Instance. |
6 | B | Rebecca |
|
Stake Out |
Every 15 seconds you are within the Killers Terror Radius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens. When Stake Out has at least 1 Token, Good Skill Checks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of 1 percent. Great Skill Checks do not consume any Tokens. |
8 | B | David |
|
Self-Care |
Unlocks the Self-Care ability, allowing you to self-heal without needing a Med-Kit at 25/30/35 percent of the normal Healing speed. |
7 | C | Claudette |
|
Overcome |
Whenever you become injured, you retain the Movement Speed burst for 2 additional seconds. Overcome causes the Exhausted Status Effect for 60/50/40 seconds. Overcome cannot be used when Exhausted. |
5 | B | Jonah |
|
Deliverance |
After performing a Safe Hook Rescue on another Survivor, Deliverance activates: Causes your next Self-Unhook attempt to always succeed. Causes the Broken Status Effect for 100/80/60 seconds after unhooking yourself. Deliverance is not available during the second Hook Stage or if you are hooked as the last living Survivor in the Trial, regardless of your Hook Stage then. |
3 | B | Adam |
|
Fast Track |
Whenever another Survivor is hooked, Fast Track gains 1/2/3 Tokens, up to a maximum of 9/18/27 Tokens. You consume all accumulated Tokens after a Great Skill Check on a Generator. Each Token grants a stack-able 1 percent Progression bonus in addition to the default Progression bonus for succeeding a Great Skill Check. |
3 | B | Yun-Jin |