Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Diversion |
After being within the Killer's Terror Radius for 40/35/30 seconds without being chased, Diversion activates: Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 20 metres from your location. The distraction consists of the following: Triggers a Loud Noise Notification. Creates fake Scratch Marks. Diversion deactivates after use and resets its timer. |
3 | C | Adam |
|
Red Herring |
After repairing a Generator for at least 3 seconds, its Aura is highlighted to you in yellow. The Generator stays highlighted until it is either fully repaired, you start repairing another Generator, or enter a Locker. Entering a Locker will trigger a Loud Noise Notification for the Killer at the highlighted Generators location. Red Herring has a cool-down of 60/50/40 seconds. |
6 | C | Zarina |
|
Fast Track |
Whenever another Survivor is hooked, Fast Track gains 1/2/3 Tokens, up to a maximum of 9/18/27 Tokens. You consume all accumulated Tokens after a Great Skill Check on a Generator. Each Token grants a stack-able 1 percent Progression bonus in addition to the default Progression bonus for succeeding a Great Skill Check. |
3 | B | Yun-Jin |
|
Were Gonna Live Forever |
Increases your Healing speed by 100 percent when healing a dying Survivor. When performing any of the following actions, Were Gonna Live Forever gains 1 Token: Performing a Safe Hook Rescue Taking a Protection Hit for an injured Survivor. Stunning or Blinding the Killer to rescue a carried Survivor Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State |
8 | B | David |
|
Hyperfocus |
After hitting a Great Skill Check while repairing or healing, Hyperfocus gains 1 Token, up to a maximum of 6 Tokens For each Token, the following stack-able effects are applied: Increases the Skill Check Trigger odds by +4 percent per Token. Increases the Skill Check Rotation speed by +4 percent per Token. Increases the Skill Check Bonus progression by 10/20/30 percent of its base value per Token. Hyperfocus loses all Tokens when succeeding a Good Skill Check, failing a Skill Check, or if the action is interrupted by any means. |
4 | B | Rebecca |
|
Slippery Meat |
Grants 3 additional Self-Unhook attempts. Increases the Self-Unhook chance by 2/3/4 percent. |
7 | C | All |