Survivor Roulette

Select 4 Perks

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Prove Thyself

Page: 6

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Solidarity

Page: 7

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Calm Spirit

Page: 2

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Low Profile

Page: 5

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Up the Ante

Page: 8

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Breakdown

Page: 2

Perk Description Page Tier Survivor

Prove Thyself

Increases your Repair speed by +15 percent for each other Survivor within 4 metres of your location, up to a maximum of +45 percent.
This effect is also applied to all other Survivors within that range.
Grants 50/75/100 percent bonus Bloodpoints for Co-operative actions.
Survivors can only be affected by one instance of Prove Thyself at a time.

6 A Dwight

Solidarity

When injured, healing another Survivor without using a Med-Kit also heals you with a Conversion rate of 40/45/50 percent.

7 C Jane

Calm Spirit

Prevents Crows from being alerted by your proximity and flying off, unless they are being stepped on.
Suppresses the urge to scream from any cause at all times.
Suppresses all noises related to unlocking Chests, and cleansing or blessing Totems.
Reduces their Interaction speed by 40/35/30 percent.

2 D Jake

Low Profile

Whenever you are the only Survivor in the Trial, who is not either in the Dying State, hooked, or already dead, Low Profile activates:

Suppresses your Pools of Blood, Scratch Marks, and Grunts of Pain for 70/80/90 seconds.

5 B Ada

Up the Ante

For Each Survivor still in the Trial, Up the Ante gains 1 Token.

Each Token applies a stack-able 1/2/3 percent bonus to the Luck of all Survivors, up to a maximum of 3/6/9 percent.

8 C Ace

Breakdown

Each time you are unhooked or unhook yourself, the Hook breaks and the Killer's Aura is revealed to you for 4/5/6 seconds.
A Hook broken by Breakdown takes 180 seconds to respawn.

2 B jEFF