Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Calm Spirit |
Prevents Crows from being alerted by your proximity and flying off, unless they are being stepped on. Suppresses the urge to scream from any cause at all times. Suppresses all noises related to unlocking Chests, and cleansing or blessing Totems. Reduces their Interaction speed by 40/35/30 percent. |
2 | D | Jake |
|
Clairvoyance |
Whenever you cleanse a Totem, Clairvoyance activates: When empty-handed, press and hold the Ability button to unlock your full Aura-reading potential, allowing you to see the Auras of the Exit Gate Switches, Generators, Hooks, Chests, and the Hatch within 64 metres for 8/9/10 seconds. |
2 | B | Mikaela |
|
Flashbang |
After repairing Generators for a total of 70/60/50 percent, Flashbang activates: Enter a Locker while empty-handed and press the Ability button to craft a Flash Grenade. The Flashbang is left behind when escaping the Trial. |
4 | B | Leon |
|
Off the Record |
After being unhooked or unhooking yourself, Off the Record activates for the next 60/70/80 seconds: Prevents your Aura from being revealed to the Killer, if they attempt to read it. Suppresses Grunts of Pain when injured. Grants the Endurance Status Effect. This effect is cancelled prematurely if you perform a Conspicuous Action. Off the Record deactivates once the Exit Gates are powered. |
5 | A | Zarina |
|
This is Not Happening |
Increases the Success zone of Great Skill Checks while Repairing and Healing by 10/20/30 percent when in the Injured State. |
8 | D | All |
|
Left Behind |
When you are the last Survivor remaining in the Trial, the Aura of the Hatch is revealed to you when you are within 24/28/32 metres. |
5 | C | Bill |