Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Blood Rush |
Once you are one Hook away from instant death, Blood Rush activates: Press the Active Ability button to lose a Health State and instantly recover from the Exhausted Status Effect. Causes the Broken Status Effect for 28/24/20 seconds, while you are automatically healing back to Healthy. Cancels the healing effect upon taking damage. Blood Rush is disabled for the remainder of the Trial after use. |
1 | B | Renato |
|
Breakout |
When within 6 metres of a carried Survivor, the following benefits apply: Grants a 5/6/7 percent Haste Status Effect. Increases the Wiggle speed of the carried Survivor by +20 percent. Survivors can only be affected by one instance of Breakout at a time. |
2 | B | Yui |
|
Distortion |
You start the trial with 3 Tokens. Whenever the Killer attempts to read your Aura, Distortion activates and 1 Token is consumed: Your Aura will not be shown to the Killer and you will not leave any Scratch Marks for the next 6/8/10 seconds. Every 30 seconds you are within the Killer's Terror Radius, Distortion gains back 1 Token. Distortion does not activate when you are in the Dying State. Distortion cannot accumulate more Tokens than its initial count. |
3 | B | Jeff |
|
Sole Survivor |
Each time a Survivor other than yourself is killed or sacrificed, Sole Survivor gains 1 Token, up to a maximum of 3 Tokens: Each Token grants a stack-able radius of 20/22/24 metres within which the Killer is unable to read your Aura, up to a maximum of 60/66/72 metres. Once you are the last Survivor standing, you benefit from the following effects: Increases your Repair speed of Generators by +75 percent. Increases your Opening speed of the Exit Gates and the Hatch by +50 percent. Increases the odds of becoming the Killers initial Obsession by +100 percent. The Killer can only be obsessed with Survivor at a time. |
7 | B | Laurie |
|
Quick and Quiet |
Suppresses both the Loud Noise Notification and the sound effects triggered by rushing to vault Windows, Pallets, or rushing to enter or exit Lockers. Quick & Quiet has a cool-down of 30/25/20 seconds. |
6 | B | Meg |
|
Flip-Flop |
You have an uncanny ability to escape the inevitable. While in the Dying State, 50 percent of your Recovery progression is converted into Wiggling progression, up to a maximum of 40/45/50 percent, once you are picked up by the Killer. |
4 | B | Ash |