Survivor Roulette

Select 4 Perks

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Alert

Page: 1

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Overcome

Page: 5

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Potential Energy

Page: 6

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Diversion

Page: 3

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Teamwork: Collective Stealth

Page: 8

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Windows of Opportunity

Page: 9

Perk Description Page Tier Survivor

Alert

Your acute senses are on high alert.
Whenever the Killer destroys a Pallet or a Breakable Wall, or damages a Generator, their Aura is revealed to you for 3/4/5 seconds.

1 B Feng

Overcome

Whenever you become injured, you retain the Movement Speed burst for 2 additional seconds.
Overcome causes the Exhausted Status Effect for 60/50/40 seconds.
Overcome cannot be used when Exhausted.

5 B Jonah

Potential Energy

After repairing Generators for a total of 12/10/8 uninterrupted seconds, press the Active Ability button to activate Potential Energy:

Continuing to repair the Generator will charge Potential Energy instead of progressing the Generator.
Converts 1.5 percent of Repair progression into 1 Token, up to a maximum of 20 Tokens.
Missing Skill Checks results in losing some Tokens.
While Potential Energy has at least 1 Token, press the Active Ability button while repairing a Generator to instantly progress it by 1 percent per Token, consuming all remaining Tokens and deactivating Potential Energy.

Potential Energy loses all Tokens and deactivates upon losing a Health State.

6 B Vittorio

Diversion

After being within the Killer's Terror Radius for 40/35/30 seconds without being chased, Diversion activates:
Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 20 metres from your location.
The distraction consists of the following:

Triggers a Loud Noise Notification.
Creates fake Scratch Marks.
Diversion deactivates after use and resets its timer.

3 C Adam

Teamwork: Collective Stealth

Whenever another Survivor finishes healing you, Teamwork: Collective Stealth activates and both you and the Survivor who healed you benefit from the following effect:

Suppresses your Scratch Marks for as long as you stay within 12 metres of one another or one of you loses a Health State.
Teamwork: Collective Stealth has a cool-down of 180/160/140 seconds.

Survivors can only be affected by one instance of Teamwork: Collective Stealth at a time.

8 D Renato

Windows of Opportunity

Unlocks potential in your Aura-reading ability.
The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 metres.

9 A Kate