Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Resurgence |
After being unhooked or unhooking yourself, instantly gain 40/45/50 percent to your Healing progress. |
7 | B | Jill |
|
Up the Ante |
For Each Survivor still in the Trial, Up the Ante gains 1 Token. Each Token applies a stack-able 1/2/3 percent bonus to the Luck of all Survivors, up to a maximum of 3/6/9 percent. |
8 | C | Ace |
|
Blood Rush |
Once you are one Hook away from instant death, Blood Rush activates: Press the Active Ability button to lose a Health State and instantly recover from the Exhausted Status Effect. Causes the Broken Status Effect for 28/24/20 seconds, while you are automatically healing back to Healthy. Cancels the healing effect upon taking damage. Blood Rush is disabled for the remainder of the Trial after use. |
1 | B | Renato |
|
Were Gonna Live Forever |
Increases your Healing speed by 100 percent when healing a dying Survivor. When performing any of the following actions, Were Gonna Live Forever gains 1 Token: Performing a Safe Hook Rescue Taking a Protection Hit for an injured Survivor. Stunning or Blinding the Killer to rescue a carried Survivor Consume 1 Token to grant the Endurance Status Effect for 6/8/10 seconds to any Survivor healed from the Dying State |
8 | B | David |
|
Flashbang |
After repairing Generators for a total of 70/60/50 percent, Flashbang activates: Enter a Locker while empty-handed and press the Ability button to craft a Flash Grenade. The Flashbang is left behind when escaping the Trial. |
4 | B | Leon |
|
Inner Healing |
Each time you cleanse a Totem, Inner Healing activates: You are automatically healed 1 Health State when hiding inside a Locker for 10/9/8 seconds while injured or suffering from the Deep Wound Status Effect. Inner Healing does not activate if you currently suffer from the Broken Status Effect. |
4 | B | All |