Survivor Roulette

Select 4 Perks

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Inner Healing

Page: 4

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Sprint Burst

Page: 7

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Leader

Page: 4

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Quick Gambit

Page: 6

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Left Behind

Page: 5

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Low Profile

Page: 5

Perk Description Page Tier Survivor

Inner Healing

Each time you cleanse a Totem, Inner Healing activates:

You are automatically healed 1 Health State when hiding inside a Locker for 10/9/8 seconds while injured or suffering from the Deep Wound Status Effect.
Inner Healing does not activate if you currently suffer from the Broken Status Effect.

4 B All

Sprint Burst

When starting to run, break into a sprint at 150 percent of your normal Running Movement speed for 3 seconds.
Sprint Burst causes the Exhausted Status Effect for 60/50/40 seconds.
Sprint Burst cannot be used when Exhausted.

7 B Meg

Leader

Increases the Action speeds of other Survivors in Healing, Sabotaging, Unhooking, Cleansing, Opening, and Unlocking by 15/20/25 percent while they are within 8 metres of your location.
This effect lingers for 15 seconds when leaving Leaders range.
Survivors can only be affected by one instance of Leader at a time.

4 B Dwight

Quick Gambit

Increases the Repair speed of any other Survivor by 6/7/8 percent, while you are being chased within 24 metres of the Generator they are currently repairing.

6 C Vittorio

Left Behind

When you are the last Survivor remaining in the Trial, the Aura of the Hatch is revealed to you when you are within 24/28/32 metres.

5 C Bill

Low Profile

Whenever you are the only Survivor in the Trial, who is not either in the Dying State, hooked, or already dead, Low Profile activates:

Suppresses your Pools of Blood, Scratch Marks, and Grunts of Pain for 70/80/90 seconds.

5 B Ada