Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Residual Manifest |
After a successful Killer Blind, the Killer suffers from the Blindness Status Effect for 20/25/30 seconds. Residual Manifest grants the ability to rummage through an opened Chest once per Trial and will guarantee a basic Flashlight. |
6 | B | Haddie |
|
Head On |
While standing in a Locker for 3 seconds, Head On activates: When performing a rushed action to leave a Locker, stun the Killer for 3 seconds if they are within range. Head On causes the Exhausted Status Effect for 60/50/40 seconds. Head On cannot be used when Exhausted or when you have accrued Idle Crows. |
4 | B | Jane |
|
Left Behind |
When you are the last Survivor remaining in the Trial, the Aura of the Hatch is revealed to you when you are within 24/28/32 metres. |
5 | C | Bill |
|
Alert |
Your acute senses are on high alert. Whenever the Killer destroys a Pallet or a Breakable Wall, or damages a Generator, their Aura is revealed to you for 3/4/5 seconds. |
1 | B | Feng |
|
Wake Up |
Unlocks potential in your Aura-reading ability. Once all Generators are completed, Wake Up! activates: The Auras of the Exit Gate Switches are revealed to you within 128 metres. When opening an Exit Gate, your Aura is revealed to all other Survivors within 128 metres. You open Exit Gates 15/20/25 percent faster. |
8 | B | Quentin |
|
Stake Out |
Every 15 seconds you are within the Killers Terror Radius, while not being chased, Stake Out gains 1 Token, up to a maximum of 2/3/4 Tokens. When Stake Out has at least 1 Token, Good Skill Checks consume 1 Token and are considered Great Skill Checks, granting an additional Progression bonus of 1 percent. Great Skill Checks do not consume any Tokens. |
8 | B | David |