Survivor Roulette

Select 4 Perks

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Buckle Up

Page: 2

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Parental Guidance

Page: 5

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Potential Energy

Page: 6

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Guardian

Page: 4

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Flashbang

Page: 4

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Smash Hit

Page: 7

Perk Description Page Tier Survivor

Buckle Up

Unlocks potential in your Aura-reading ability.
When healing another Survivor from the Dying State to the Injured State, they are granted a 10 percent Haste Status Effect for 6/8/10 seconds and the Killer's Aura is revealed to the both of you for the same duration.

2 D Ash

Parental Guidance

After stunning the Killer by any means, Parental Guidance suppresses your Scratch Marks, Pools of Blood, and Grunts of Pain for the next 5/6/7 seconds.

5 B Yoichi

Potential Energy

After repairing Generators for a total of 12/10/8 uninterrupted seconds, press the Active Ability button to activate Potential Energy:

Continuing to repair the Generator will charge Potential Energy instead of progressing the Generator.
Converts 1.5 percent of Repair progression into 1 Token, up to a maximum of 20 Tokens.
Missing Skill Checks results in losing some Tokens.
While Potential Energy has at least 1 Token, press the Active Ability button while repairing a Generator to instantly progress it by 1 percent per Token, consuming all remaining Tokens and deactivating Potential Energy.

Potential Energy loses all Tokens and deactivates upon losing a Health State.

6 B Vittorio

Guardian

When you unhook a Survivor, the rescued Survivor benefits from the following effects for 4/6/8 seconds:

Scratch Marks and Pools of Blood are suppressed.
Additional 7 percent Haste Status Effect, boosting their Movement speed.
Guardian reveals the Killers Aura to you for 8 seconds.

4 B All

Flashbang

After repairing Generators for a total of 70/60/50 percent, Flashbang activates:

Enter a Locker while empty-handed and press the Ability button to craft a Flash Grenade.
The Flashbang is left behind when escaping the Trial.

4 B Leon

Smash Hit

After stunning the Killer with a Pallet, break into a sprint at 150 percent of your normal Running Movement speed for 4 seconds.

Smash Hit causes the Exhausted Status Effect for 60/50/40 seconds.

Smash Hit cannot be used when Exhausted.

7 B Yun-Jin