Survivor Roulette

Select 4 Perks

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Kinship

Page: 4

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Left Behind

Page: 5

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Streetwise

Page: 8

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Well Make It

Page: 8

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Iron Will

Page: 4

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Autodidact

Page: 1

Perk Description Page Tier Survivor

Kinship

While you are on the Hook in the Struggle Phase, Kinship activates:

If another Survivor is within 16 metres of your Hook while Kinship is active, the Struggle Phase timer is paused for 26/30/34 seconds.

4 B All

Left Behind

When you are the last Survivor remaining in the Trial, the Aura of the Hatch is revealed to you when you are within 24/28/32 metres.

5 C Bill

Streetwise

Increases the Efficiency of your Items by 15/20/25 percent.
Streetwise extends its effect to all other Survivors within 8 metres of your location and lingers for 15 seconds.

8 B Nea

Well Make It

Increases your Altruistic Healing speed by 100 percent for the next 30/60/90 seconds whenever you rescue another Survivor from a Hook.

8 B All

Iron Will

Reduces the volume of Grunts of Pain while in the Injured State by 25/50/75 percent.
Iron Will cannot be used when suffering from Exhaustion, but does not cause the Exhausted Status Effect.

4 C Jake

Autodidact

You start the Trial with a Progression penalty of -25 percent for succeeding a Good Skill Check while healing another Survivor.
Succeeding a Good Skill Check while healing another Survivor grants 1 Token, up to a maximum of 3/4/5 Tokens.
Each Token grants a stack-able Progression bonus of +15 percent for succeeding a Good Skill Check while healing another Survivor.
Suppresses Great Skill Checks while healing another Survivor.
Autodidact remains inactive while healing another Survivor using a Med-Kit.

1 C Adam