Survivor Roulette

Select 4 Perks

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Lucky Break

Page: 5

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Parental Guidance

Page: 5

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Streetwise

Page: 8

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Saboteur

Page: 7

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Potential Energy

Page: 6

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Prove Thyself

Page: 6

Perk Description Page Tier Survivor

Lucky Break

Whenever you are in the Injured State, Lucky Break activates:

Suppresses your Pools of Blood and Scratch Marks for a maximum of 40/50/60 seconds, after which Lucky Break deactivates.
Each 1 second spent healing another Survivor recharges Lucky Break by 1 second up to its maximum Effect duration.

Lucky Break also deactivates whenever you are Healthy or in the Dying State.

5 B Yui

Parental Guidance

After stunning the Killer by any means, Parental Guidance suppresses your Scratch Marks, Pools of Blood, and Grunts of Pain for the next 5/6/7 seconds.

5 B Yoichi

Streetwise

Increases the Efficiency of your Items by 15/20/25 percent.
Streetwise extends its effect to all other Survivors within 8 metres of your location and lingers for 15 seconds.

8 B Nea

Saboteur

Unlocks potential in your Aura-reading ability:
For the duration of the Killer carrying another Survivor, you see the Aura of every Hook within 56 metres of the pick-up location:

The Auras of regular Hooks are revealed to you in white.
The Auras of Scourge Hooks are revealed to you in yellow.
Unlocks the ability to sabotage Hooks without needing a Toolbox.

Sabotaging a Hook without a Toolbox takes 2.5 seconds.
The Sabotage action has a cool-down of 90/75/60 seconds.

7 B Jake

Potential Energy

After repairing Generators for a total of 12/10/8 uninterrupted seconds, press the Active Ability button to activate Potential Energy:

Continuing to repair the Generator will charge Potential Energy instead of progressing the Generator.
Converts 1.5 percent of Repair progression into 1 Token, up to a maximum of 20 Tokens.
Missing Skill Checks results in losing some Tokens.
While Potential Energy has at least 1 Token, press the Active Ability button while repairing a Generator to instantly progress it by 1 percent per Token, consuming all remaining Tokens and deactivating Potential Energy.

Potential Energy loses all Tokens and deactivates upon losing a Health State.

6 B Vittorio

Prove Thyself

Increases your Repair speed by +15 percent for each other Survivor within 4 metres of your location, up to a maximum of +45 percent.
This effect is also applied to all other Survivors within that range.
Grants 50/75/100 percent bonus Bloodpoints for Co-operative actions.
Survivors can only be affected by one instance of Prove Thyself at a time.

6 A Dwight