Survivor Roulette

Select 4 Perks

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Windows of Opportunity

Page: 9

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Buckle Up

Page: 2

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Aftercare

Page: 1

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Distortion

Page: 3

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Dance With Me

Page: 3

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Balanced Landing

Page: 1

Perk Description Page Tier Survivor

Windows of Opportunity

Unlocks potential in your Aura-reading ability.
The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 metres.

9 A Kate

Buckle Up

Unlocks potential in your Aura-reading ability.
When healing another Survivor from the Dying State to the Injured State, they are granted a 10 percent Haste Status Effect for 6/8/10 seconds and the Killer's Aura is revealed to the both of you for the same duration.

2 D Ash

Aftercare

Unlocks potential in your Aura-reading ability.
You see the Aura of the last 1/2/3 Survivor(s):

You have rescued from a Hook, or who have rescued you from a Hook.
You have completed a Healing action on, or who have completed a Healing action on you.
They also see your Aura.
All effects of Aftercare are reset upon being hooked by the Killer.

1 B Jeff

Distortion

You start the trial with 3 Tokens.
Whenever the Killer attempts to read your Aura, Distortion activates and 1 Token is consumed:

Your Aura will not be shown to the Killer and you will not leave any Scratch Marks for the next 6/8/10 seconds.
Every 30 seconds you are within the Killer's Terror Radius, Distortion gains back 1 Token.

Distortion does not activate when you are in the Dying State.

Distortion cannot accumulate more Tokens than its initial count.

3 B Jeff

Dance With Me

When performing a rushed action to vault a Window, Pallet, or leave a Locker, you will not leave any Scratch Marks for the next 3 seconds.
Dance With Me has a cool-down of 60/50/40 seconds.

3 B Kate

Balanced Landing

When falling from great heights, you benefit from the following effects:

Reduces the Stagger duration by 75 percent.
Suppresses Grunts of Exertion from falling.
Upon landing, break into a sprint at 150 percent of your normal Running Movement speed for 3 seconds.
Balanced Landing causes the Exhausted Status Effect for 60/50/40 seconds.
Balanced Landing cannot be used when Exhausted.

1 B Nea