Survivor Roulette

Select 4 Perks

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Calm Spirit

Page: 2

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Clairvoyance

Page: 2

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Flashbang

Page: 4

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Off the Record

Page: 5

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This is Not Happening

Page: 8

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Left Behind

Page: 5

Perk Description Page Tier Survivor

Calm Spirit

Prevents Crows from being alerted by your proximity and flying off, unless they are being stepped on.
Suppresses the urge to scream from any cause at all times.
Suppresses all noises related to unlocking Chests, and cleansing or blessing Totems.
Reduces their Interaction speed by 40/35/30 percent.

2 D Jake

Clairvoyance

Whenever you cleanse a Totem, Clairvoyance activates:

When empty-handed, press and hold the Ability button to unlock your full Aura-reading potential, allowing you to see the Auras of the Exit Gate Switches, Generators, Hooks, Chests, and the Hatch within 64 metres for 8/9/10 seconds.

2 B Mikaela

Flashbang

After repairing Generators for a total of 70/60/50 percent, Flashbang activates:

Enter a Locker while empty-handed and press the Ability button to craft a Flash Grenade.
The Flashbang is left behind when escaping the Trial.

4 B Leon

Off the Record

After being unhooked or unhooking yourself, Off the Record activates for the next 60/70/80 seconds:

Prevents your Aura from being revealed to the Killer, if they attempt to read it.
Suppresses Grunts of Pain when injured.
Grants the Endurance Status Effect.
This effect is cancelled prematurely if you perform a Conspicuous Action.
Off the Record deactivates once the Exit Gates are powered.

5 A Zarina

This is Not Happening

Increases the Success zone of Great Skill Checks while Repairing and Healing by 10/20/30 percent when in the Injured State.

8 D All

Left Behind

When you are the last Survivor remaining in the Trial, the Aura of the Hatch is revealed to you when you are within 24/28/32 metres.

5 C Bill