Survivor Roulette

Select 4 Perks

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Autodidact

Page: 1

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Deja Vu

Page: 3

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Inner Focus

Page: 4

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Boon: Exponential

Page: 2

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Bond

Page: 2

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Diversion

Page: 3

Perk Description Page Tier Survivor

Autodidact

You start the Trial with a Progression penalty of -25 percent for succeeding a Good Skill Check while healing another Survivor.
Succeeding a Good Skill Check while healing another Survivor grants 1 Token, up to a maximum of 3/4/5 Tokens.
Each Token grants a stack-able Progression bonus of +15 percent for succeeding a Good Skill Check while healing another Survivor.
Suppresses Great Skill Checks while healing another Survivor.
Autodidact remains inactive while healing another Survivor using a Med-Kit.

1 C Adam

Deja Vu

Unlocks potential in your Aura-reading ability:
Paranoia paired with your horror of failure helps prepare you from repeating the same mistakes.

The Auras of the 3 Generators in closest proximity to one another are revealed to you for 30/45/60 seconds at the start of the Trial, and each time a Generator is completed.
Increases your Repair speed on those Generators by +5 percent while active.
If you are holding a Map, all Generators revealed by Déjà Vu are automatically added to it.

3 B All

Inner Focus

You can see the Scratch Marks of other Survivors.
Whenever another Survivor loses a Health State within 32 metres of you, the Killers Aura is revealed to you for 3/4/5 seconds.

4 B Haddie

Boon: Exponential

Press and hold the Active Ability button near a Dull or Hex Totem to bless it and create a Boon Totem.
Soft chimes ring out within a radius of 24 metres.

Survivors inside the Boon Totem's range benefit from the following effects:
90/95/100 percent bonus to the Recovery speed.
Unlocks the Self-Recovery ability, allowing you to fully recover from the Dying State.
You can only bless one Totem at a time.
All equipped Boon Perks are active on the same Boon Totem.

2 C Jonah

Bond

Unlocks potential in your Aura-reading ability:
The Auras of all other Survivors within 20/28/36 metres of your location are revealed to you.

2 B Dwight

Diversion

After being within the Killer's Terror Radius for 40/35/30 seconds without being chased, Diversion activates:
Press the Active Ability button while crouched and motionless to throw a pebble, creating a distraction for the Killer at a distance of 20 metres from your location.
The distraction consists of the following:

Triggers a Loud Noise Notification.
Creates fake Scratch Marks.
Diversion deactivates after use and resets its timer.

3 C Adam