Survivor Roulette
| Perk | Description | Page | Tier | Survivor |
|---|---|---|---|---|
|
Distortion |
You start the trial with 3 Tokens. Whenever the Killer attempts to read your Aura, Distortion activates and 1 Token is consumed: Your Aura will not be shown to the Killer and you will not leave any Scratch Marks for the next 6/8/10 seconds. Every 30 seconds you are within the Killer's Terror Radius, Distortion gains back 1 Token. Distortion does not activate when you are in the Dying State. Distortion cannot accumulate more Tokens than its initial count. |
3 | B | Jeff |
|
Spine Chill |
Whenever the Killer is within 36 metres of your location, Spine Chill activates, lighting up its icon. If there is a Terror Radius present, Spine Chill will reveal its intensity using its icon. If the Killer is within range and looking at you with a clear line of sight, you benefit from the following effect: Increases your Action speeds in Repairing, Healing, Sabotaging, Unhooking, Cleansing, Blessing, Opening, and Unlocking by 2/4/6 percent. This effect lingers for 0.5 seconds. |
7 | B | All |
|
Red Herring |
After repairing a Generator for at least 3 seconds, its Aura is highlighted to you in yellow. The Generator stays highlighted until it is either fully repaired, you start repairing another Generator, or enter a Locker. Entering a Locker will trigger a Loud Noise Notification for the Killer at the highlighted Generators location. Red Herring has a cool-down of 60/50/40 seconds. |
6 | C | Zarina |
|
Power Struggle |
Reveals the Auras of available Pallets whenever you are in the Dying State. While being carried by The Killer, reaching 25/20/15 percent Wiggling progression activates Power Struggle: You can drop a nearby, standing Pallet to stun the Killer and escape their grasp. Power Struggle deactivates after triggering successfully. |
6 | B | Elodie |
|
Bite the Bullet |
When healing yourself or another Survivor, Grunts of Pain and all noises related to the Healing action are suppressed: Failed Healing Skill Checks do not trigger a Loud Noise Notification and only apply a Regression penalty of 3/2/1 percent. |
1 | B | Leon |
|
Lucky Break |
Whenever you are in the Injured State, Lucky Break activates: Suppresses your Pools of Blood and Scratch Marks for a maximum of 40/50/60 seconds, after which Lucky Break deactivates. Each 1 second spent healing another Survivor recharges Lucky Break by 1 second up to its maximum Effect duration. Lucky Break also deactivates whenever you are Healthy or in the Dying State. |
5 | B | Yui |