Killer Roulette

The 4 perks below have been randomly selected.

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Spirit Fury

Page: 7

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No Way Out

Page: 5

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Hex: Plaything

Page: 4

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A Nurses Calling

Page: 1

Perk Description Page Tier Killer

Spirit Fury

After breaking 4/3/2 Pallets, Spirit Fury activates:

The next time you are stunned by a Pallet, The Entity instantly breaks it.
The normal Stun penalty still applies.
Spirit Fury deactivates after applying its effect.

7 B The Spirit

No Way Out

For each Survivor you hook for the first time, No Way Out gains 1 Token.
Once the Exit Gates have been powered, No Way Out activates:

When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds.

5 A The Trickster

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

A Nurses Calling

The Auras of Survivors, who are healing or being healed, are revealed to you when they are within a range of 20/24/28 meters.

1 B The Nurse