Killer Roulette
The 4 perks below have been randomly selected.
Hex: Face The Darkness
Page: 3
Sloppy Butcher
Page: 6
Iron Grasp
Page: 4
Awakened Awareness
Page: 1
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |
|
Sloppy Butcher |
Wounds inflicted by Basic Attacks cause Survivors to suffer from the Hemorrhage and Mangled Status Effects: Increases the Bleeding frequency by 50/75/100 percent. Increases the Regression rate at which partial Healing Progression is lost through Haemorrhage by 15/20/25 percent. Both Status Effects are removed once the Survivor is fully healed. |
6 | A | None |
|
Iron Grasp |
While carrying a Survivor you benefit from the following effects: Decreases Wiggle effects, which cause you to strafe sideways, by 75 percent. Increases Wiggle duration by 4/8/12 percent. |
4 | B | None |
|
Awakened Awareness |
While carrying a survivor the Auras of all other Survivors are revealed to you when they are within 16/18/20 meters of your location. |
1 | B | The Mastermind |