Killer Roulette
The 4 perks below have been randomly selected.
Gearhead
Page: 3
Hex: Thrill of the Hunt
Page: 4
Corrupt Intervention
Page: 1
Hysteria
Page: 4
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Gearhead |
After a Survivor loses a health state, Gearhead activates. While Gearhead is active, the next time a Survivor completes a Great Skill Check while repairing, the perk deactivates and their aura is revealed to you for 10 seconds. |
3 | D | The Deathslinger |
|
Hex: Thrill of the Hunt |
For each Totem remaining in the environment, Hex: Thrill of the Hunt gains 1 Token. Survivors suffer from a stack-able 8/9/10 percent Action Speed penalty per Token to Cleansing and Blessing, up to a maximum of 40/45/50 percent. Grants a stack-able 10 percent bonus Bloodpoints for actions in the Hunter Category per Token, up to a maximum of 50 percent. The Hex effects persist until its Hex Totem is cleansed. |
4 | B | None |
|
Corrupt Intervention |
3 generators located furthest from you are blocked by The Entity for 120 seconds at the start of the trial. Survivors cannot repair these generators for the duration. Affected generators are highlighted by a white aura. |
1 | A | The Plague |
|
Hysteria |
Whenever you put a healthy Survivor into the Injured State, all injured Survivors suffer from the Oblivious Status Effect for 20/25/30 seconds. Hysteria has a cool-down of 30 seconds. |
4 | C | The Nemesis |