Killer Roulette
The 4 perks below have been randomly selected.
Thrilling Tremors
Page: 7
Scourge Hook: Floods of Rage
Page: 6
Blood Echo
Page: 1
Mad Grit
Page: 5
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Thrilling Tremors |
After picking up a Survivor, all Generators not currently being repaired by Survivors are blocked by The Entity for the next 16 seconds. The Auras of blocked Generators are highlighted to you in white. Thrilling Tremors has a cool-down of 100/80/60 seconds. |
7 | B | Ghost Face |
|
Scourge Hook: Floods of Rage |
At the start of the Trial, 4 random Hooks are changed into Scourge Hooks: The Auras of Scourge Hooks are revealed to you in white. Each time a Survivor is unhooked from a Scourge Hook, the following effects apply: The Auras of all other Survivors are revealed for 5/6/7 seconds. |
6 | A | The Onyro |
|
Blood Echo |
When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage and Exhaustion status effect for 45 seconds. Blood Echo has a cooldown of 60 seconds. Exhausted prevents survivors from activating exhausting perks. Hemorrhage regressing healing progress when not healing, and increases blood trails left by injured survivors. |
1 | C | The Oni |
|
Mad Grit |
While carrying a Survivor, you suffer no cool-down on missed attacks. Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds. |
5 | B | The Legion |