Killer Roulette
The 4 perks below have been randomly selected.
Hex: Face The Darkness
Page: 3
Eruption
Page: 2
Dead Mans Switch
Page: 2
Spirit Fury
Page: 7
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |
|
Eruption |
After damaging a generator, its aura is highlighted in yellow. Whenever a Survivor enters the dying state, every affected generator explodes, losing 10percent worth of progress, and starts to regress. Any Survivor repairing a generator when it explodes will scream and reveal their aura for 12 seconds. Eruption has a cooldown of 30 seconds. |
2 | B | The Nemesis |
|
Dead Mans Switch |
When you hook a Survivor, Dead Mans Switch activates for the next 30 seconds. While activated, any Survivor that stops repairing a generator before it is fully repaired causes The Entity to block the generator until Dead Mans Switchs effect ends. Affected generators are highlighted by a white aura. |
2 | B | The Deathslinger |
|
Spirit Fury |
After breaking 4/3/2 Pallets, Spirit Fury activates: The next time you are stunned by a Pallet, The Entity instantly breaks it. The normal Stun penalty still applies. Spirit Fury deactivates after applying its effect. |
7 | B | The Spirit |