Killer Roulette
The 4 perks below have been randomly selected.
Hex: No One Escapes Death
Page: 3
Blood Warden
Page: 1
Eruption
Page: 2
Overwhelming Presence
Page: 5
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hex: No One Escapes Death |
Once the Exit Gates are powered, if there is still a Dull Totem remaining on the Map, Hex: No One Escapes Death activates and lights it: Increases your Movement speed by 2/3/4 percent. Survivors suffer from a permanent Exposed Status Effect. Hex: No One Escapes Death remains inactive if no Dull Totems are available. Once the Status Effect is revealed to Survivors, Hex: No One Escapes Death reveals the Aura of its Hex Totem to all Survivors within 4 meters and gradually expands that range to 24 meters over the course of 30 seconds. The Hex effects persist until its Hex Totem is cleansed. |
3 | B | None |
|
Blood Warden |
As soon as an exit gate is opened, Blood Warden is activated. The auras of any Survivors located within Exit areas are revealed to you. Once per match, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 60 seconds. |
1 | B | The Nightmare |
|
Eruption |
After damaging a generator, its aura is highlighted in yellow. Whenever a Survivor enters the dying state, every affected generator explodes, losing 10percent worth of progress, and starts to regress. Any Survivor repairing a generator when it explodes will scream and reveal their aura for 12 seconds. Eruption has a cooldown of 30 seconds. |
2 | B | The Nemesis |
|
Overwhelming Presence |
Survivors within your Terror Radius suffer from inefficiency: When using an Item, its Depletion rate is increased by 80/90/100 percent. |
5 | D | The Doctor |