Killer Roulette

The 4 perks below have been randomly selected.

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Hex: Face The Darkness

Page: 3

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Lightborn

Page: 5

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Oppression

Page: 5

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Hex: Ruin

Page: 4

Perk Description Page Tier Killer

Hex: Face The Darkness

Injuring a Survivor by any means lights a Dull Totem, activating the Hex.

While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds.

If the Hex totem is cleansed, this perk is permanently disabled.

3 B The Knight

Lightborn

The Auras of Survivors attempting to blind you with a Flashlight are revealed to you for 6/8/10 seconds.
Lightborn grants immunity from being blinded by Flashlights, Firecrackers, Flashbangs, or Blast Mines.

5 B The Hillbilly

Oppression

Performing the Damage Generator Action on a Generator activates Oppression:

Causes up to 3 additional Generators to also start regressing.
Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators.
Oppression has a cool-down of 120/100/80 seconds.

5 B The Twins

Hex: Ruin

Survivors cleansing or blessing any Totem suffer from the Oblivious Status Effect for 35/40/45 seconds.
After cleansing or blessing a Hex Totem, the Auras of all Survivors are revealed to you for 15 seconds.
The Hex effects persist until its Hex Totem is cleansed.

4 B The Hag