Killer Roulette
The 4 perks below have been randomly selected.
A Nurses Calling
Page: 1
Gearhead
Page: 3
Thanatophobia
Page: 7
Tinkerer
Page: 7
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
A Nurses Calling |
The Auras of Survivors, who are healing or being healed, are revealed to you when they are within a range of 20/24/28 meters. |
1 | B | The Nurse |
|
Gearhead |
After a Survivor loses a health state, Gearhead activates. While Gearhead is active, the next time a Survivor completes a Great Skill Check while repairing, the perk deactivates and their aura is revealed to you for 10 seconds. |
3 | D | The Deathslinger |
|
Thanatophobia |
Each injured, dying, or hooked Survivor afflicts Survivors with a stack-able 1/1.5/2 percent Action Speed penalty to Repairing, Sabotaging, and Cleansing, up to a maximum of 4/6/8 percent. Increases the Action Speed penalty by a further 12 percent, if there are 4 Survivors, who are either injured, dying, or hooked at the same time. |
7 | B | The Nurse |
|
Tinkerer |
Whenever a Generator is repaired to 70 percent, you benefit from the following effects: Triggers a Loud Noise Notification for that Generator, revealing its location. Grants the Undetectable Status Effect for the next 12/14/16 seconds. Tinkerer can only trigger once per Generator per Trial. |
7 | B | The Hillbilly |