Killer Roulette
The 4 perks below have been randomly selected.
Hex: Face The Darkness
Page: 3
No Way Out
Page: 5
Hex: The Third Seal
Page: 4
Hoarder
Page: 4
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |
|
No Way Out |
For each Survivor you hook for the first time, No Way Out gains 1 Token. Once the Exit Gates have been powered, No Way Out activates: When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds. |
5 | A | The Trickster |
|
Hex: The Third Seal |
The last 2/3/4 Survivors hit with either your Basic Attack or Special Attack suffer from the Blindness Status Effect. The Hex effects persist until its Hex Totem is cleansed. |
4 | B | The Hag |
|
Hoarder |
Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 meters of your location: Unlocks a Chest. Picks up any Item, including Limited Items. Hoarder spawns 2 additional chests in the Trial. |
4 | D | The Twins |