Killer Roulette

The 4 perks below have been randomly selected.

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No Way Out

Page: 5

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Hex: Undying

Page: 4

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Hex: No One Escapes Death

Page: 3

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Pop Goes The Weasel

Page: 6

Perk Description Page Tier Killer

No Way Out

For each Survivor you hook for the first time, No Way Out gains 1 Token.
Once the Exit Gates have been powered, No Way Out activates:

When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds.

5 A The Trickster

Hex: Undying

The Auras of Survivors within 2/3/4 meters of any Dull Totem are revealed to you.

When another Perks Hex Totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead.
The Hex effects persist until its Hex Totem is cleansed.

4 B The Blight

Hex: No One Escapes Death

Once the Exit Gates are powered, if there is still a Dull Totem remaining on the Map, Hex: No One Escapes Death activates and lights it:

Increases your Movement speed by 2/3/4 percent.
Survivors suffer from a permanent Exposed Status Effect.
Hex: No One Escapes Death remains inactive if no Dull Totems are available.

Once the Status Effect is revealed to Survivors, Hex: No One Escapes Death reveals the Aura of its Hex Totem to all Survivors within 4 meters and gradually expands that range to 24 meters over the course of 30 seconds.

The Hex effects persist until its Hex Totem is cleansed.

3 B None

Pop Goes The Weasel

After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds:

Performing the Damage Generator Action on a Generator instantly regresses it by -20 percent of its current Progression, after which normal Regression applies.

6 B The Clown