Killer Roulette

The 4 perks below have been randomly selected.

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Hex: No One Escapes Death

Page: 3

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Blood Warden

Page: 1

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Eruption

Page: 2

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Overwhelming Presence

Page: 5

Perk Description Page Tier Killer

Hex: No One Escapes Death

Once the Exit Gates are powered, if there is still a Dull Totem remaining on the Map, Hex: No One Escapes Death activates and lights it:

Increases your Movement speed by 2/3/4 percent.
Survivors suffer from a permanent Exposed Status Effect.
Hex: No One Escapes Death remains inactive if no Dull Totems are available.

Once the Status Effect is revealed to Survivors, Hex: No One Escapes Death reveals the Aura of its Hex Totem to all Survivors within 4 meters and gradually expands that range to 24 meters over the course of 30 seconds.

The Hex effects persist until its Hex Totem is cleansed.

3 B None

Blood Warden

As soon as an exit gate is opened, Blood Warden is activated.  The auras of any Survivors located within Exit areas are revealed to you.  Once per match, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 60 seconds.

1 B The Nightmare

Eruption

After damaging a generator, its aura is highlighted in yellow.

Whenever a Survivor enters the dying state, every affected generator explodes, losing 10percent worth of progress, and starts to regress.

Any Survivor repairing a generator when it explodes will scream and reveal their aura for 12 seconds.

Eruption has a cooldown of 30 seconds.

2 B The Nemesis

Overwhelming Presence

Survivors within your Terror Radius suffer from inefficiency:

When using an Item, its Depletion rate is increased by 80/90/100 percent.

5 D The Doctor