Killer Roulette
The 4 perks below have been randomly selected.
Pop Goes The Weasel
Page: 6
Furtive Chase
Page: 3
Blood Echo
Page: 1
Iron Grasp
Page: 4
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Pop Goes The Weasel |
After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds: Performing the Damage Generator Action on a Generator instantly regresses it by -20 percent of its current Progression, after which normal Regression applies. |
6 | B | The Clown |
|
Furtive Chase |
You become obsesses with one Survivor. When your obsession is hooked, Furtive Chase receives a token, up to a maximum of 4 tokens. Each token decreases your Terror Radius by 4 meters while in a chase. When a Survivor rescues the Obsession from a hook, the rescuer becomes the Obsession. |
3 | D | Ghost Face |
|
Blood Echo |
When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage and Exhaustion status effect for 45 seconds. Blood Echo has a cooldown of 60 seconds. Exhausted prevents survivors from activating exhausting perks. Hemorrhage regressing healing progress when not healing, and increases blood trails left by injured survivors. |
1 | C | The Oni |
|
Iron Grasp |
While carrying a Survivor you benefit from the following effects: Decreases Wiggle effects, which cause you to strafe sideways, by 75 percent. Increases Wiggle duration by 4/8/12 percent. |
4 | B | None |