Killer Roulette

The 4 perks below have been randomly selected.

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Hex: Haunted Ground

Page: 3

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Hex: No One Escapes Death

Page: 3

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Infectious Fright

Page: 4

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Merciless Storm

Page: 5

Perk Description Page Tier Killer

Hex: Haunted Ground

Two trapped Hex Totems will spawn in the Trial Grounds.
When either Hex Totem is cleansed or blessed, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds.
The second Hex Totem will immediately turn into a Dull Totem.

3 B The Spirit

Hex: No One Escapes Death

Once the Exit Gates are powered, if there is still a Dull Totem remaining on the Map, Hex: No One Escapes Death activates and lights it:

Increases your Movement speed by 2/3/4 percent.
Survivors suffer from a permanent Exposed Status Effect.
Hex: No One Escapes Death remains inactive if no Dull Totems are available.

Once the Status Effect is revealed to Survivors, Hex: No One Escapes Death reveals the Aura of its Hex Totem to all Survivors within 4 meters and gradually expands that range to 24 meters over the course of 30 seconds.

The Hex effects persist until its Hex Totem is cleansed.

3 B None

Infectious Fright

Whenever a Survivor is put into the Dying State by any means, all other Survivors within your Terror Radius will scream and reveal their current location to you for 4/5/6 seconds.

4 B The Plague

Merciless Storm

Whenever a Generator is repaired to 90 percent, Survivors repairing it are faced with continuous Skill Checks.
If they miss one or stop repairing, the Generator becomes blocked for 16/18/20 seconds.
Merciless Storm can only trigger once per Generator per Trial.

5 B The Onryo