Killer Roulette
The 4 perks below have been randomly selected.
Mad Grit
Page: 5
Pop Goes The Weasel
Page: 6
Hex: The Third Seal
Page: 4
Call Of Brine
Page: 1
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Mad Grit |
While carrying a Survivor, you suffer no cool-down on missed attacks. Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds. |
5 | B | The Legion |
|
Pop Goes The Weasel |
After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds: Performing the Damage Generator Action on a Generator instantly regresses it by -20 percent of its current Progression, after which normal Regression applies. |
6 | B | The Clown |
|
Hex: The Third Seal |
The last 2/3/4 Survivors hit with either your Basic Attack or Special Attack suffer from the Blindness Status Effect. The Hex effects persist until its Hex Totem is cleansed. |
4 | B | The Hag |
|
Call Of Brine |
After damaging a generator this perk becomes active for 60 seconds. The generator regresses at 200percent of the normal regression speed and you can se its aura in yellow. Each time a Survivor completes a good Skill Check on a generator affected by this perk, you receive a loud noise notification. |
1 | A | The Onryo |