Killer Roulette

The 4 perks below have been randomly selected.

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Hex: Plaything

Page: 4

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Forced Penance

Page: 3

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Lethal Pursuer

Page: 5

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Insidious

Page: 4

Perk Description Page Tier Killer

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

Forced Penance

Survivors who take a protecti0on hit are inflicted with the Broken status effect for 80 seconds.

Broken prevents Survivors from being healed.

3 B The Excecutioner

Lethal Pursuer

At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
Extends the duration of a Survivors Aura being revealed to you by +2 seconds.
Lethal Pursuer benefits from its own effect.

5 A The Nemesis

Insidious

Grants the Undetectable Status Effect after standing still for 4/3/2 seconds and until you are moving again.

4 B None