Killer Roulette
The 4 perks below have been randomly selected.
Spirit Fury
Page: 7
Septic Touch
Page: 6
No Way Out
Page: 5
Hex: Face The Darkness
Page: 3
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Spirit Fury |
After breaking 4/3/2 Pallets, Spirit Fury activates: The next time you are stunned by a Pallet, The Entity instantly breaks it. The normal Stun penalty still applies. Spirit Fury deactivates after applying its effect. |
7 | B | The Spirit |
|
Septic Touch |
Whenever a Survivor performs a Healing action while they are inside your Terror Radius, that Survivor suffers from the Blindness and Exhausted Status Effects These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means. |
6 | B | The Dredge |
|
No Way Out |
For each Survivor you hook for the first time, No Way Out gains 1 Token. Once the Exit Gates have been powered, No Way Out activates: When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds. |
5 | A | The Trickster |
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |