Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Pop Goes The Weasel |
After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds: Performing the Damage Generator Action on a Generator instantly regresses it by -20 percent of its current Progression, after which normal Regression applies. |
6 | B | The Clown |
|
Hex: Retribution |
Survivors cleansing or blessing any Totem suffer from the Oblivious Status Effect for 35/40/45 seconds. After cleansing or blessing a Hex Totem, the Auras of all Survivors are revealed to you for 15 seconds. The Hex effects persist until its Hex Totem is cleansed. |
4 | B | The Deathslinger |
|
Septic Touch |
Whenever a Survivor performs a Healing action while they are inside your Terror Radius, that Survivor suffers from the Blindness and Exhausted Status Effects These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means. |
6 | B | The Dredge |
|
Gearhead |
After a Survivor loses a health state, Gearhead activates. While Gearhead is active, the next time a Survivor completes a Great Skill Check while repairing, the perk deactivates and their aura is revealed to you for 10 seconds. |
3 | D | The Deathslinger |
|
Zanshin Tactics |
The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 meters. |
8 | C | The Oni |
|
Nowhere to Hide |
Performing the Damage Generator Action on a Generator triggers Nowhere to Hide: The Auras of all Survivors within 24 meters of your position are revealed to you for 3/4/5 seconds. |
5 | A | The Knight |