Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hex: Plaything |
If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time: The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed. For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem. The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters. The Hex effects persist until its Hex Totem is cleansed. |
4 | A | The Cenobite |
|
Agitation |
While carrying a Survivor, increase your Carrying Movement speed by 6/12/18percent. Increases your Terror Radius by 12 meters. |
1 | B | The Trapper |
|
No Way Out |
For each Survivor you hook for the first time, No Way Out gains 1 Token. Once the Exit Gates have been powered, No Way Out activates: When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds. |
5 | A | The Trickster |
|
Hex: Undying |
The Auras of Survivors within 2/3/4 meters of any Dull Totem are revealed to you. When another Perks Hex Totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead. The Hex effects persist until its Hex Totem is cleansed. |
4 | B | The Blight |
|
Bamboozle |
"After vaulting a Window, Bamboozle calls upon The Entity to block that Window for the next 8/12/16 seconds. - Blocked Windows cannot be vaulted by Survivors." |
1 | A | The Clown |
|
Sloppy Butcher |
Wounds inflicted by Basic Attacks cause Survivors to suffer from the Hemorrhage and Mangled Status Effects: Increases the Bleeding frequency by 50/75/100 percent. Increases the Regression rate at which partial Healing Progression is lost through Haemorrhage by 15/20/25 percent. Both Status Effects are removed once the Survivor is fully healed. |
6 | A | None |