Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hoarder |
Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 meters of your location: Unlocks a Chest. Picks up any Item, including Limited Items. Hoarder spawns 2 additional chests in the Trial. |
4 | D | The Twins |
|
Pop Goes The Weasel |
After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds: Performing the Damage Generator Action on a Generator instantly regresses it by -20 percent of its current Progression, after which normal Regression applies. |
6 | B | The Clown |
|
Lightborn |
The Auras of Survivors attempting to blind you with a Flashlight are revealed to you for 6/8/10 seconds. Lightborn grants immunity from being blinded by Flashlights, Firecrackers, Flashbangs, or Blast Mines. |
5 | B | The Hillbilly |
|
Overwhelming Presence |
Survivors within your Terror Radius suffer from inefficiency: When using an Item, its Depletion rate is increased by 80/90/100 percent. |
5 | D | The Doctor |
|
Hex: Haunted Ground |
Two trapped Hex Totems will spawn in the Trial Grounds. When either Hex Totem is cleansed or blessed, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds. The second Hex Totem will immediately turn into a Dull Totem. |
3 | B | The Spirit |
|
Overcharge |
Performing the Damage Generator Action on a Generator applies Overcharge: The next Survivor interacting with that Generator is faced with a difficult Skill Check. Failing the Skill Check results in an immediate Progression loss of 3/4/5 percent. Succeeding the Skill Check grants no bonus Progression, but prevents the Generator from exploding. After Overcharge is applied to a Generator, the following effect applies: Increases the Regression speed from 75 percent to 200 percent over the next 30 seconds. |
5 | B | The Doctor |