Killer Roulette

Select 4 Perks

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Discordance

Page: 2

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Dragons Grip

Page: 2

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Hex: Plaything

Page: 4

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Make Your Choice

Page: 5

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Mad Grit

Page: 5

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Hex: Haunted Ground

Page: 3

Perk Description Page Tier Killer

Discordance

Any generator within a range of 128 meters that is being repaired by two or more Survivors is marked by a yellow aura.  When the generator is first highlighted, Discordance triggers a loud noise notification on the generator.  After the generator is no longer within range or is no longer being repaired by two or more Survivors, the aura remains for another 4 seconds.

2 B The Legion

Dragons Grip

After damaging a generator, for the next 30 seconds, the first Survivor that interacts with it will scream, revealing their location for 4 seconds, and becoming afflicted with the Exposed status effect for 60 seconds.

Dragons Grip has a cooldown of 80 seconds.

Exposed Survivors will be downed by basic attacks even if uninjured.

2 B The Blight

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

Make Your Choice

Each time a Survivor is rescued from a Hook when you are at least 32 meters away, Make Your Choice activates:
The Rescuer screams and suffers from the Exposed Status Effect for the next 40/50/60 seconds.
Make Your Choice has a cooldown of 40/50/60 seconds.

5 B The Pig

Mad Grit

While carrying a Survivor, you suffer no cool-down on missed attacks.
Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds.

5 B The Legion

Hex: Haunted Ground

Two trapped Hex Totems will spawn in the Trial Grounds.
When either Hex Totem is cleansed or blessed, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds.
The second Hex Totem will immediately turn into a Dull Totem.

3 B The Spirit