Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Territorial Imperative |
The Aura of a Survivor entering the Basement when you are at least 32 meters away is revealed to you for 3 seconds. Territorial Imperative has a cool-down of 30/25/20 seconds. |
7 | F | The Huntress |
|
Awakened Awareness |
While carrying a survivor the Auras of all other Survivors are revealed to you when they are within 16/18/20 meters of your location. |
1 | B | The Mastermind |
|
Lethal Pursuer |
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds. Extends the duration of a Survivors Aura being revealed to you by +2 seconds. Lethal Pursuer benefits from its own effect. |
5 | A | The Nemesis |
|
Blood Warden |
As soon as an exit gate is opened, Blood Warden is activated. The auras of any Survivors located within Exit areas are revealed to you. Once per match, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 60 seconds. |
1 | B | The Nightmare |
|
Corrupt Intervention |
3 generators located furthest from you are blocked by The Entity for 120 seconds at the start of the trial. Survivors cannot repair these generators for the duration. Affected generators are highlighted by a white aura. |
1 | A | The Plague |
|
Spirit Fury |
After breaking 4/3/2 Pallets, Spirit Fury activates: The next time you are stunned by a Pallet, The Entity instantly breaks it. The normal Stun penalty still applies. Spirit Fury deactivates after applying its effect. |
7 | B | The Spirit |