Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Save The Best For Laster |
You become obsessed with one Survivor. Each time you hit a Survivor other than your Obsession with a Basic Attack, Save the Best for Last gains 1 Token, up to a maximum of 8 Tokens: Gain a stack-able 5 percent Cool-down reduction on successful attacks per Token, up to a maximum of 40 percent. Each time you hit your Obsession with a Basic Attack, Save the Best for Last loses 4/3/2 Tokens. When the Obsession is sacrificed or killed, you can neither gain nor lose any more Tokens. You can only be obsessed with one Survivor at a time. |
6 | A | The Shape |
|
Eruption |
After damaging a generator, its aura is highlighted in yellow. Whenever a Survivor enters the dying state, every affected generator explodes, losing 10percent worth of progress, and starts to regress. Any Survivor repairing a generator when it explodes will scream and reveal their aura for 12 seconds. Eruption has a cooldown of 30 seconds. |
2 | B | The Nemesis |
|
Mad Grit |
While carrying a Survivor, you suffer no cool-down on missed attacks. Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds. |
5 | B | The Legion |
|
Hex: Pentimento |
You see the Auras of cleansed Totems. You can perform a ritual on a cleansed Totem to resurrect it as a Rekindled Totem. For each Rekindled Totem active at the same time, Hex: Pentimento gains an additional effect: 1 Totem: Decreases all Survivors Repair speed by 20/25/30 percent. 2 Totems: Decreases all Survivors Healing speed by 20/25/30 percent. 3 Totems: Decreases all Survivors Recovery speed from being downed by 20/25/30 percent. 4 Totems: Decreases all Survivors Exit Gate Opening speed by 20/25/30 percent. 5 Totems: All Totems are permanently blocked by The Entity. When a Rekindled Totem is cleansed, its remains are consumed by The Entity and it cannot be rekindled. |
4 | B | The Artist |
|
Overcharge |
Performing the Damage Generator Action on a Generator applies Overcharge: The next Survivor interacting with that Generator is faced with a difficult Skill Check. Failing the Skill Check results in an immediate Progression loss of 3/4/5 percent. Succeeding the Skill Check grants no bonus Progression, but prevents the Generator from exploding. After Overcharge is applied to a Generator, the following effect applies: Increases the Regression speed from 75 percent to 200 percent over the next 30 seconds. |
5 | B | The Doctor |
|
Tinkerer |
Whenever a Generator is repaired to 70 percent, you benefit from the following effects: Triggers a Loud Noise Notification for that Generator, revealing its location. Grants the Undetectable Status Effect for the next 12/14/16 seconds. Tinkerer can only trigger once per Generator per Trial. |
7 | B | The Hillbilly |