Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Call Of Brine |
After damaging a generator this perk becomes active for 60 seconds. The generator regresses at 200percent of the normal regression speed and you can se its aura in yellow. Each time a Survivor completes a good Skill Check on a generator affected by this perk, you receive a loud noise notification. |
1 | A | The Onryo |
|
Blood Echo |
When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage and Exhaustion status effect for 45 seconds. Blood Echo has a cooldown of 60 seconds. Exhausted prevents survivors from activating exhausting perks. Hemorrhage regressing healing progress when not healing, and increases blood trails left by injured survivors. |
1 | C | The Oni |
|
Corrupt Intervention |
3 generators located furthest from you are blocked by The Entity for 120 seconds at the start of the trial. Survivors cannot repair these generators for the duration. Affected generators are highlighted by a white aura. |
1 | A | The Plague |
|
Mad Grit |
While carrying a Survivor, you suffer no cool-down on missed attacks. Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds. |
5 | B | The Legion |
|
A Nurses Calling |
The Auras of Survivors, who are healing or being healed, are revealed to you when they are within a range of 20/24/28 meters. |
1 | B | The Nurse |
|
Hex: Crowd Control |
The Entity blocks a window for 20 seconds after a Survivor performs a rushed vault through it. The Hex effects persist as long as the related Hex Totem is standing. |
3 | B | The Trickster |