Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Game Afoot |
While you are chasing the Obsession, this perk activates. Damaging generators and breaking walls or pallets gives you a 5percent Haste Status for 10 seconds. Whenever you hit the Survivor with the total most time in chase with a basic attack, they become the obsession. |
3 | B | Skull Merchant |
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |
|
Thanatophobia |
Each injured, dying, or hooked Survivor afflicts Survivors with a stack-able 1/1.5/2 percent Action Speed penalty to Repairing, Sabotaging, and Cleansing, up to a maximum of 4/6/8 percent. Increases the Action Speed penalty by a further 12 percent, if there are 4 Survivors, who are either injured, dying, or hooked at the same time. |
7 | B | The Nurse |
|
Surveillance |
The Auras of regressing Generators are highlighted in white. If the Regression progress is interrupted on a Generator, its Aura will be highlighted in yellow for 8/12/16 seconds. Surveillance increases the audible range of Survivors Generator-repairing noises by 8 meters. |
7 | B | The Pig |
|
Shattered Hope |
Instead of snuffing Boon Totems you destroy them. Destroying a Boon Totem this way reveals the Auras of all Survivors that were within its range at that moment for 6/7/8 seconds. |
6 | C | None |
|
Oppression |
Performing the Damage Generator Action on a Generator activates Oppression: Causes up to 3 additional Generators to also start regressing. Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators. Oppression has a cool-down of 120/100/80 seconds. |
5 | B | The Twins |