Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Blood Echo |
When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage and Exhaustion status effect for 45 seconds. Blood Echo has a cooldown of 60 seconds. Exhausted prevents survivors from activating exhausting perks. Hemorrhage regressing healing progress when not healing, and increases blood trails left by injured survivors. |
1 | C | The Oni |
|
Oppression |
Performing the Damage Generator Action on a Generator activates Oppression: Causes up to 3 additional Generators to also start regressing. Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators. Oppression has a cool-down of 120/100/80 seconds. |
5 | B | The Twins |
|
Distressing |
Your Terror Radius is increased by 26percent. Gain 100percent more Bloodpoints for action in the Deviousness category. |
2 | C | None |
|
Awakened Awareness |
While carrying a survivor the Auras of all other Survivors are revealed to you when they are within 16/18/20 meters of your location. |
1 | B | The Mastermind |
|
Corrupt Intervention |
3 generators located furthest from you are blocked by The Entity for 120 seconds at the start of the trial. Survivors cannot repair these generators for the duration. Affected generators are highlighted by a white aura. |
1 | A | The Plague |
|
Scourge Hook: Gift of Pain |
At the start of the Trial, 4 random Hooks are changed into Scourge Hooks: The Auras of Scourge Hooks are revealed to you in white. Each time a Survivor is unhooked from a Scourge Hook, the following effects apply: The Survivor suffers from the Hemorrhage and Mangled Status Effects until healed. Upon being healed, the Survivor suffers from a 10/13/16 percent Action Speed penalty to Healing and Repairing until they are injured again. |
6 | B | The Cenobite |