Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Iron Grasp |
While carrying a Survivor you benefit from the following effects: Decreases Wiggle effects, which cause you to strafe sideways, by 75 percent. Increases Wiggle duration by 4/8/12 percent. |
4 | B | None |
|
Hex: Plaything |
If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time: The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed. For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem. The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters. The Hex effects persist until its Hex Totem is cleansed. |
4 | A | The Cenobite |
|
Thwack |
After hooking a Survivor, THWACK! activates: The next time you break a Breakable Wall or a Pallet, all Survivors within 28/30/32 meters of your location will scream and reveal their Aura for 4 seconds. |
7 | B | Skull Merchant |
|
Blood Warden |
As soon as an exit gate is opened, Blood Warden is activated. The auras of any Survivors located within Exit areas are revealed to you. Once per match, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 60 seconds. |
1 | B | The Nightmare |
|
Shattered Hope |
Instead of snuffing Boon Totems you destroy them. Destroying a Boon Totem this way reveals the Auras of all Survivors that were within its range at that moment for 6/7/8 seconds. |
6 | C | None |
|
Mad Grit |
While carrying a Survivor, you suffer no cool-down on missed attacks. Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds. |
5 | B | The Legion |