Killer Roulette

Select 4 Perks

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Hex: Undying

Page: 4

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Thanatophobia

Page: 7

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Leverage

Page: 5

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Oppression

Page: 5

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Fearmonger

Page: 2

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Hex: Plaything

Page: 4

Perk Description Page Tier Killer

Hex: Undying

The Auras of Survivors within 2/3/4 meters of any Dull Totem are revealed to you.

When another Perks Hex Totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead.
The Hex effects persist until its Hex Totem is cleansed.

4 B The Blight

Thanatophobia

Each injured, dying, or hooked Survivor afflicts Survivors with a stack-able 1/1.5/2 percent Action Speed penalty to Repairing, Sabotaging, and Cleansing, up to a maximum of 4/6/8 percent.
Increases the Action Speed penalty by a further 12 percent, if there are 4 Survivors, who are either injured, dying, or hooked at the same time.

7 B The Nurse

Leverage

Each time you hook a Survivor, Leverage activates and gains 1 Token, up to a maximum of 10 Tokens:

For each Token, the Altruistic and Personal Healing speeds of Survivors are reduced by a stack-able 3/4/5 percent for the next 30 seconds, up to a maximum of 30/40/50 percent.

5 B Skull Merchant

Oppression

Performing the Damage Generator Action on a Generator activates Oppression:

Causes up to 3 additional Generators to also start regressing.
Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators.
Oppression has a cool-down of 120/100/80 seconds.

5 B The Twins

Fearmonger

Any Survivor repairing a generator suffers from the Blindness and Exhausted status effect.  If the Survivor is already Exhausted, their status effects timer will be paused.

Both status effects linger for 5 seconds after stopping repairs.

2 B None

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite