Killer Roulette

Select 4 Perks

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Fire Up

Page: 3

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Hex: Blood Favor

Page: 3

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Whispers

Page: 7

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Tinkerer

Page: 7

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Hex: Plaything

Page: 4

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Shadowborn

Page: 6

Perk Description Page Tier Killer

Fire Up

Each time the Survivors complete repairs on a generator, Fire Up grows in power.

For each generator completed, gain a 4percent stackable buff that grants a speed bonus to picking up, dropping, vaulting, damaging generators, and breaking pallets and breakable walls for the remainder of the trial.

3 B The Nightmare

Hex: Blood Favor

Injuring a Survivor will call upon The Entity to block pallets from being pulled down within a 32 meter radius of the Survivor location for 15 seconds.

The Hex effects persist as long as the related Hex Totem is standing.

3 B The Blight

Whispers

You hear the sporadic whispers of the Entity whenever at least one Survivor is within 48/40/32 meters of your location.

7 B None

Tinkerer

Whenever a Generator is repaired to 70 percent, you benefit from the following effects:
Triggers a Loud Noise Notification for that Generator, revealing its location.
Grants the Undetectable Status Effect for the next 12/14/16 seconds.
Tinkerer can only trigger once per Generator per Trial.

7 B The Hillbilly

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

Shadowborn

Increases your Field of View by 9/12/15 °.
Field of View gains do not stack

6 B The Wraith