Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Territorial Imperative |
The Aura of a Survivor entering the Basement when you are at least 32 meters away is revealed to you for 3 seconds. Territorial Imperative has a cool-down of 30/25/20 seconds. |
7 | F | The Huntress |
|
Deerstalker |
Unlocks potential in ones aura reading ability. Reveals dying Survivors auras when standing within a 36 meter range. |
2 | C | None |
|
Shadowborn |
Increases your Field of View by 9/12/15 °. Field of View gains do not stack |
6 | B | The Wraith |
|
Agitation |
While carrying a Survivor, increase your Carrying Movement speed by 6/12/18percent. Increases your Terror Radius by 12 meters. |
1 | B | The Trapper |
|
Stridor |
Increases the volume of Survivors Grunts of Pain by 25/50/50 percent. Increases the volume of Survivors regular breathing by 0/0/25 percent. |
7 | C | Stridor |
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |