Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Fire Up |
Each time the Survivors complete repairs on a generator, Fire Up grows in power. For each generator completed, gain a 4percent stackable buff that grants a speed bonus to picking up, dropping, vaulting, damaging generators, and breaking pallets and breakable walls for the remainder of the trial. |
3 | B | The Nightmare |
|
Hex: Plaything |
If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time: The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed. For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem. The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters. The Hex effects persist until its Hex Totem is cleansed. |
4 | A | The Cenobite |
|
Discordance |
Any generator within a range of 128 meters that is being repaired by two or more Survivors is marked by a yellow aura. When the generator is first highlighted, Discordance triggers a loud noise notification on the generator. After the generator is no longer within range or is no longer being repaired by two or more Survivors, the aura remains for another 4 seconds. |
2 | B | The Legion |
|
Game Afoot |
While you are chasing the Obsession, this perk activates. Damaging generators and breaking walls or pallets gives you a 5percent Haste Status for 10 seconds. Whenever you hit the Survivor with the total most time in chase with a basic attack, they become the obsession. |
3 | B | Skull Merchant |
|
Predator |
The Scratch Marks left by Survivors spawn slightly/moderately/considerably closer together. |
6 | F | The Wraith |
|
Deadlock |
After a generator is repaired, The Entity blocked the generator with the most progress for 30 seconds. You see its white aura during this time. |
2 | A | The Cenobite |