Killer Roulette

Select 4 Perks

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Hex: Plaything

Page: 4

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Hex: Haunted Ground

Page: 3

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Beast Of Prey

Page: 1

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Dying Light

Page: 2

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Hubris

Page: 4

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Bloodhound

Page: 1

Perk Description Page Tier Killer

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

Hex: Haunted Ground

Two trapped Hex Totems will spawn in the Trial Grounds.
When either Hex Totem is cleansed or blessed, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds.
The second Hex Totem will immediately turn into a Dull Totem.

3 B The Spirit

Beast Of Prey

Grants the Undetectable status effect after gaining Bloodlust Tier 1.  The status effect is removed once you lose Bloodlust.

Gain 50percent more Bloodpoints for actions in the Hunter Category.

1 D Huntress

Dying Light

You become obsessed with one Survivor.  Your Obsession gains a 33percent action speed bonus to unhooking and healing other Survivors.  Each time you hook a Survivor other than the Obsession, if the Obsession is alive, gain a token.  If the Obsession is alive, all Survivors who are not the Obsession get 3percent penalty to repair, healing and sabotage speeds for each token.

2 B The Shape

Hubris

Whenever you are stunned by a Survivor, that Survivor suffers from the Exposed Status Effect for 10/15/20 seconds.

Hubris has a cool-down of 20 seconds

4 B The Knight

Bloodhound

Fresh blood marks are considerably more discernible than normal and can be tracked for 4 seconds longer than normal.

1 D The Wraith