Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Unnerving Presence |
Survivors repairing or healing within your Terror Radius suffer from the following effects: Increases the Trigger odds of Skill Check by 10 percent. Decreases the Success zone of Skill Checks by 40/50/60 percent. |
7 | C | The Trapper |
|
Oppression |
Performing the Damage Generator Action on a Generator activates Oppression: Causes up to 3 additional Generators to also start regressing. Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators. Oppression has a cool-down of 120/100/80 seconds. |
5 | B | The Twins |
|
Jolt |
When you put a Survivor into the Dying State with your Basic Attack, all Generators within 32 metres of you instantly explode and start regressing. Applies an immediate Progression penalty of 6/7/8 percent. |
5 | A | None |
|
Corrupt Intervention |
3 generators located furthest from you are blocked by The Entity for 120 seconds at the start of the trial. Survivors cannot repair these generators for the duration. Affected generators are highlighted by a white aura. |
1 | A | The Plague |
|
No Way Out |
For each Survivor you hook for the first time, No Way Out gains 1 Token. Once the Exit Gates have been powered, No Way Out activates: When a Survivor interacts with an Exit Gate Switch, you receive a Loud Noise Notification and The Entity blocks both Exit Gate Switches for 12 seconds and an additional 6/9/12 seconds per Token in your possession, up to a combined maximum of 36/48/60 seconds. |
5 | A | The Trickster |
|
Monitor and Abuse |
Your base Terror Radius is increased by 8 meters. Whenever you are outside of a Chase, your Terror Radius is reduced by 16 metres while your Field of View is increased by 3/5/10 °. Field of View gains do not stack. |
5 | B | The Doctor |