Killer Roulette

Select 4 Perks

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Hex: Plaything

Page: 4

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Thwack

Page: 7

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Bamboozle

Page: 1

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Coulrophobia

Page: 1

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Hex: Haunted Ground

Page: 3

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Distressing

Page: 2

Perk Description Page Tier Killer

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

Thwack

After hooking a Survivor, THWACK! activates:

The next time you break a Breakable Wall or a Pallet, all Survivors within 28/30/32 meters of your location will scream and reveal their Aura for 4 seconds.

7 B Skull Merchant

Bamboozle

"After vaulting a Window, Bamboozle calls upon The Entity to block that Window for the next 8/12/16 seconds.
- Blocked Windows cannot be vaulted by Survivors."

1 A The Clown

Coulrophobia

Survivors within your Terror Radius have a 50percent penalty to healing progression speed, and healing Skill Checks move 50percent faster.

1 B The Clown

Hex: Haunted Ground

Two trapped Hex Totems will spawn in the Trial Grounds.
When either Hex Totem is cleansed or blessed, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds.
The second Hex Totem will immediately turn into a Dull Totem.

3 B The Spirit

Distressing

Your Terror Radius is increased by 26percent.  Gain 100percent more Bloodpoints for action in the Deviousness category.

2 C None