Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Dead Mans Switch |
When you hook a Survivor, Dead Mans Switch activates for the next 30 seconds. While activated, any Survivor that stops repairing a generator before it is fully repaired causes The Entity to block the generator until Dead Mans Switchs effect ends. Affected generators are highlighted by a white aura. |
2 | B | The Deathslinger |
|
Starstruck |
When carrying a Survivor, Starstruck activates: Survivors suffer from the Exposed Status Effect while in your Terror Radius. The Status Effect lingers for 26/28/30 seconds after leaving your Terror Radius. After hooking or dropping the carried Survivor, Starstruck deactivates: The Status Effect persists for 26/28/30 seconds for any Survivor inside your Terror Radius at that moment. Starstruck has a cool-down of 60 seconds once the Survivor is no longer being carried. |
7 | B | The Trickster |
|
Dissolution |
3 seconds after injuring a Survivor by any means, Dissolution activates for 20 seconds. While Dissolution is active, if a Survivor fast vaults over a pallet inside of your Terror Radius, The Entity will break the pallet at the end of the vault, and Dissolution deactivates. |
2 | C | The Dredge |
|
Remember Me |
"Each time the Obsession loses a Health State, Remember Me gains 1 Token: Increases the Opening time of both Exit Gates by 4 seconds per Token, up to a maximum of 8/12/16 additional seconds. The Obsession remains unaffected by this penalty. You can only be obsessed with one Survivor at a time." |
6 | B | The Nightmare |
|
Awakened Awareness |
While carrying a survivor the Auras of all other Survivors are revealed to you when they are within 16/18/20 meters of your location. |
1 | B | The Mastermind |
|
Blood Echo |
When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage and Exhaustion status effect for 45 seconds. Blood Echo has a cooldown of 60 seconds. Exhausted prevents survivors from activating exhausting perks. Hemorrhage regressing healing progress when not healing, and increases blood trails left by injured survivors. |
1 | C | The Oni |