Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hex: Haunted Ground |
Two trapped Hex Totems will spawn in the Trial Grounds. When either Hex Totem is cleansed or blessed, all Survivors suffer from the Exposed Status Effect for 40/50/60 seconds. The second Hex Totem will immediately turn into a Dull Totem. |
3 | B | The Spirit |
|
Im All Ears |
Any Survivor performing a rushed action within 48 meters of your location has their Aura revealed to you for 6 seconds. Im All Ears can only be triggered once every 60/50/40 seconds. |
4 | B | Ghost Face |
|
Hex: Crowd Control |
The Entity blocks a window for 20 seconds after a Survivor performs a rushed vault through it. The Hex effects persist as long as the related Hex Totem is standing. |
3 | B | The Trickster |
|
Fearmonger |
Any Survivor repairing a generator suffers from the Blindness and Exhausted status effect. If the Survivor is already Exhausted, their status effects timer will be paused. Both status effects linger for 5 seconds after stopping repairs. |
2 | B | None |
|
Hex: Plaything |
If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time: The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed. For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem. The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters. The Hex effects persist until its Hex Totem is cleansed. |
4 | A | The Cenobite |
|
Oppression |
Performing the Damage Generator Action on a Generator activates Oppression: Causes up to 3 additional Generators to also start regressing. Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators. Oppression has a cool-down of 120/100/80 seconds. |
5 | B | The Twins |