Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Coulrophobia |
Survivors within your Terror Radius have a 50percent penalty to healing progression speed, and healing Skill Checks move 50percent faster. |
1 | B | The Clown |
|
Knock Out |
Putting a Survivor into the Dying State with your Basic Attack blocks their Aura from being revealed to any Survivor, who is farther than 32/24/16 metres away from them. For the next 15 seconds, the following effects apply to the dying Survivor: Reduces their Field of View and causes them to be deafened. Suffers from the Blindness Status Effect. Reduces the Crawling speed by -50 percent. Reduces the Recovery speed by -25 percent. |
5 | C | The Cannibal |
|
Overwhelming Presence |
Survivors within your Terror Radius suffer from inefficiency: When using an Item, its Depletion rate is increased by 80/90/100 percent. |
5 | D | The Doctor |
|
Hex: Thrill of the Hunt |
For each Totem remaining in the environment, Hex: Thrill of the Hunt gains 1 Token. Survivors suffer from a stack-able 8/9/10 percent Action Speed penalty per Token to Cleansing and Blessing, up to a maximum of 40/45/50 percent. Grants a stack-able 10 percent bonus Bloodpoints for actions in the Hunter Category per Token, up to a maximum of 50 percent. The Hex effects persist until its Hex Totem is cleansed. |
4 | B | None |
|
Starstruck |
When carrying a Survivor, Starstruck activates: Survivors suffer from the Exposed Status Effect while in your Terror Radius. The Status Effect lingers for 26/28/30 seconds after leaving your Terror Radius. After hooking or dropping the carried Survivor, Starstruck deactivates: The Status Effect persists for 26/28/30 seconds for any Survivor inside your Terror Radius at that moment. Starstruck has a cool-down of 60 seconds once the Survivor is no longer being carried. |
7 | B | The Trickster |
|
Unnerving Presence |
Survivors repairing or healing within your Terror Radius suffer from the following effects: Increases the Trigger odds of Skill Check by 10 percent. Decreases the Success zone of Skill Checks by 40/50/60 percent. |
7 | C | The Trapper |