Killer Roulette

Select 4 Perks

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Call Of Brine

Page: 1

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Blood Warden

Page: 1

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Territorial Imperative

Page: 7

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Terminus

Page: 7

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Septic Touch

Page: 6

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Mad Grit

Page: 5

Perk Description Page Tier Killer

Call Of Brine

After damaging a generator this perk becomes active for 60 seconds.

The generator regresses at 200percent of the normal regression speed and you can se its aura in yellow.

Each time a Survivor completes a good Skill Check on a generator affected by this perk, you receive a loud noise notification.

1 A The Onryo

Blood Warden

As soon as an exit gate is opened, Blood Warden is activated.  The auras of any Survivors located within Exit areas are revealed to you.  Once per match, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 60 seconds.

1 B The Nightmare

Territorial Imperative

The Aura of a Survivor entering the Basement when you are at least 32 meters away is revealed to you for 3 seconds.
Territorial Imperative has a cool-down of 30/25/20 seconds.

7 F The Huntress

Terminus

Once the Exit Gates are powered, Terminus activates:

All Survivors, who are either injured, dying, or hooked, suffer from the Broken Status Effect until the Exit Gates are opened.
This effect lingers for an additional 20/25/30 seconds after the Exit Gates are open.

7 B The Mastermind

Septic Touch

Whenever a Survivor performs a Healing action while they are inside your Terror Radius, that Survivor suffers from the Blindness and Exhausted Status Effects
These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means.

6 B The Dredge

Mad Grit

While carrying a Survivor, you suffer no cool-down on missed attacks.
Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds.

5 B The Legion