Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hex: Crowd Control |
The Entity blocks a window for 20 seconds after a Survivor performs a rushed vault through it. The Hex effects persist as long as the related Hex Totem is standing. |
3 | B | The Trickster |
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |
|
Hoarder |
Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 meters of your location: Unlocks a Chest. Picks up any Item, including Limited Items. Hoarder spawns 2 additional chests in the Trial. |
4 | D | The Twins |
|
Remember Me |
"Each time the Obsession loses a Health State, Remember Me gains 1 Token: Increases the Opening time of both Exit Gates by 4 seconds per Token, up to a maximum of 8/12/16 additional seconds. The Obsession remains unaffected by this penalty. You can only be obsessed with one Survivor at a time." |
6 | B | The Nightmare |
|
Zanshin Tactics |
The Auras of Breakable Walls, Pallets, and Windows are revealed to you within 24/28/32 meters. |
8 | C | The Oni |
|
Unrelenting |
You recuperate faster from missed attacks made with your main weapon. Reduces the Cool-down of missed Basic Attacks by 20/25/30 percent. |
7 | D | None |