Killer Roulette

Select 4 Perks

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Grim Embrace

Page: 3

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Coup De Grace

Page: 2

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Save The Best For Laster

Page: 6

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Hex: Crowd Control

Page: 3

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Monitor and Abuse

Page: 5

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Scourge Hook: Gift of Pain

Page: 6

Perk Description Page Tier Killer

Grim Embrace

Each time a Survivor is hooked for the first time, you gain a token.  Upon reaching 4 tokens Grim Embrace activates.

The Entity blocks all generators for 40 seconds.  The Obsessions aura is revealed to you for 5 seconds.

3 C The Artist

Coup De Grace

Each time a generator is completed, Coup de Grace grows in power.  Gain a token.

Consume one token to increase the distance of your next lunge attack by 80percent

2 C The Twins

Save The Best For Laster

You become obsessed with one Survivor.
Each time you hit a Survivor other than your Obsession with a Basic Attack, Save the Best for Last gains 1 Token, up to a maximum of 8 Tokens:

Gain a stack-able 5 percent Cool-down reduction on successful attacks per Token, up to a maximum of 40 percent.
Each time you hit your Obsession with a Basic Attack, Save the Best for Last loses 4/3/2 Tokens.

When the Obsession is sacrificed or killed, you can neither gain nor lose any more Tokens.
You can only be obsessed with one Survivor at a time.

6 A The Shape

Hex: Crowd Control

The Entity blocks a window for 20 seconds after a Survivor performs a rushed vault through it.

The Hex effects persist as long as the related Hex Totem is standing.

3 B The Trickster

Monitor and Abuse

Your base Terror Radius is increased by 8 meters.

Whenever you are outside of a Chase, your Terror Radius is reduced by 16 metres while your Field of View is increased by 3/5/10 °.
Field of View gains do not stack.

5 B The Doctor

Scourge Hook: Gift of Pain

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

The Auras of Scourge Hooks are revealed to you in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:

The Survivor suffers from the Hemorrhage and Mangled Status Effects until healed.
Upon being healed, the Survivor suffers from a 10/13/16 percent Action Speed penalty to Healing and Repairing until they are injured again.

6 B The Cenobite