Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Call Of Brine |
After damaging a generator this perk becomes active for 60 seconds. The generator regresses at 200percent of the normal regression speed and you can se its aura in yellow. Each time a Survivor completes a good Skill Check on a generator affected by this perk, you receive a loud noise notification. |
1 | A | The Onryo |
|
Blood Warden |
As soon as an exit gate is opened, Blood Warden is activated. The auras of any Survivors located within Exit areas are revealed to you. Once per match, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 60 seconds. |
1 | B | The Nightmare |
|
Territorial Imperative |
The Aura of a Survivor entering the Basement when you are at least 32 meters away is revealed to you for 3 seconds. Territorial Imperative has a cool-down of 30/25/20 seconds. |
7 | F | The Huntress |
|
Terminus |
Once the Exit Gates are powered, Terminus activates: All Survivors, who are either injured, dying, or hooked, suffer from the Broken Status Effect until the Exit Gates are opened. This effect lingers for an additional 20/25/30 seconds after the Exit Gates are open. |
7 | B | The Mastermind |
|
Septic Touch |
Whenever a Survivor performs a Healing action while they are inside your Terror Radius, that Survivor suffers from the Blindness and Exhausted Status Effects These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means. |
6 | B | The Dredge |
|
Mad Grit |
While carrying a Survivor, you suffer no cool-down on missed attacks. Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds. |
5 | B | The Legion |