Killer Roulette

Select 4 Perks

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Pop Goes The Weasel

Page: 6

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Hysteria

Page: 4

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Unrelenting

Page: 7

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Lethal Pursuer

Page: 5

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Fire Up

Page: 3

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Awakened Awareness

Page: 1

Perk Description Page Tier Killer

Pop Goes The Weasel

After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds:

Performing the Damage Generator Action on a Generator instantly regresses it by -20 percent of its current Progression, after which normal Regression applies.

6 B The Clown

Hysteria

Whenever you put a healthy Survivor into the Injured State, all injured Survivors suffer from the Oblivious Status Effect for 20/25/30 seconds.
Hysteria has a cool-down of 30 seconds.

4 C The Nemesis

Unrelenting

You recuperate faster from missed attacks made with your main weapon.
Reduces the Cool-down of missed Basic Attacks by 20/25/30 percent.

7 D None

Lethal Pursuer

At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
Extends the duration of a Survivors Aura being revealed to you by +2 seconds.
Lethal Pursuer benefits from its own effect.

5 A The Nemesis

Fire Up

Each time the Survivors complete repairs on a generator, Fire Up grows in power.

For each generator completed, gain a 4percent stackable buff that grants a speed bonus to picking up, dropping, vaulting, damaging generators, and breaking pallets and breakable walls for the remainder of the trial.

3 B The Nightmare

Awakened Awareness

While carrying a survivor the Auras of all other Survivors are revealed to you when they are within 16/18/20 meters of your location.

1 B The Mastermind