Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Franklins Demise |
Your basic attacks make Survivors drop their item on impact. While on the ground, it takes up to 90 seconds for the item to lose all of its charges if it is not picked up. Reveal items on the ground within 32 meters with a white aura. The aura will slowly fade to red until the item is empty of charges. |
3 | B | The Cannibal |
|
Deadlock |
After a generator is repaired, The Entity blocked the generator with the most progress for 30 seconds. You see its white aura during this time. |
2 | A | The Cenobite |
|
Overcharge |
Performing the Damage Generator Action on a Generator applies Overcharge: The next Survivor interacting with that Generator is faced with a difficult Skill Check. Failing the Skill Check results in an immediate Progression loss of 3/4/5 percent. Succeeding the Skill Check grants no bonus Progression, but prevents the Generator from exploding. After Overcharge is applied to a Generator, the following effect applies: Increases the Regression speed from 75 percent to 200 percent over the next 30 seconds. |
5 | B | The Doctor |
|
Hoarder |
Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 meters of your location: Unlocks a Chest. Picks up any Item, including Limited Items. Hoarder spawns 2 additional chests in the Trial. |
4 | D | The Twins |
|
Agitation |
While carrying a Survivor, increase your Carrying Movement speed by 6/12/18percent. Increases your Terror Radius by 12 meters. |
1 | B | The Trapper |
|
Blood Echo |
When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage and Exhaustion status effect for 45 seconds. Blood Echo has a cooldown of 60 seconds. Exhausted prevents survivors from activating exhausting perks. Hemorrhage regressing healing progress when not healing, and increases blood trails left by injured survivors. |
1 | C | The Oni |