Killer Roulette

Select 4 Perks

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Blood Echo

Page: 1

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Dying Light

Page: 2

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Oppression

Page: 5

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Remember Me

Page: 6

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Scourge Hook: Gift of Pain

Page: 6

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Starstruck

Page: 7

Perk Description Page Tier Killer

Blood Echo

When hooking a Survivor, all other injured Survivors suffer from the Hemorrhage and Exhaustion status effect for 45 seconds.

Blood Echo has a cooldown of 60 seconds.

Exhausted prevents survivors from activating exhausting perks.
Hemorrhage regressing healing progress when not healing, and increases blood trails left by injured survivors.

1 C The Oni

Dying Light

You become obsessed with one Survivor.  Your Obsession gains a 33percent action speed bonus to unhooking and healing other Survivors.  Each time you hook a Survivor other than the Obsession, if the Obsession is alive, gain a token.  If the Obsession is alive, all Survivors who are not the Obsession get 3percent penalty to repair, healing and sabotage speeds for each token.

2 B The Shape

Oppression

Performing the Damage Generator Action on a Generator activates Oppression:

Causes up to 3 additional Generators to also start regressing.
Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators.
Oppression has a cool-down of 120/100/80 seconds.

5 B The Twins

Remember Me

"Each time the Obsession loses a Health State, Remember Me gains 1 Token:

Increases the Opening time of both Exit Gates by 4 seconds per Token, up to a maximum of 8/12/16 additional seconds.
The Obsession remains unaffected by this penalty.
You can only be obsessed with one Survivor at a time."

6 B The Nightmare

Scourge Hook: Gift of Pain

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

The Auras of Scourge Hooks are revealed to you in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:

The Survivor suffers from the Hemorrhage and Mangled Status Effects until healed.
Upon being healed, the Survivor suffers from a 10/13/16 percent Action Speed penalty to Healing and Repairing until they are injured again.

6 B The Cenobite

Starstruck

When carrying a Survivor, Starstruck activates:

Survivors suffer from the Exposed Status Effect while in your Terror Radius.
The Status Effect lingers for 26/28/30 seconds after leaving your Terror Radius.
After hooking or dropping the carried Survivor, Starstruck deactivates:

The Status Effect persists for 26/28/30 seconds for any Survivor inside your Terror Radius at that moment.
Starstruck has a cool-down of 60 seconds once the Survivor is no longer being carried.

7 B The Trickster