Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Leverage |
Each time you hook a Survivor, Leverage activates and gains 1 Token, up to a maximum of 10 Tokens: For each Token, the Altruistic and Personal Healing speeds of Survivors are reduced by a stack-able 3/4/5 percent for the next 30 seconds, up to a maximum of 30/40/50 percent. |
5 | B | Skull Merchant |
|
Brutal Strength |
Destroy dropped pallets, breakable walls, and generators 20percent faster. |
1 | B | The Trapper |
|
Im All Ears |
Any Survivor performing a rushed action within 48 meters of your location has their Aura revealed to you for 6 seconds. Im All Ears can only be triggered once every 60/50/40 seconds. |
4 | B | Ghost Face |
|
Blood Warden |
As soon as an exit gate is opened, Blood Warden is activated. The auras of any Survivors located within Exit areas are revealed to you. Once per match, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 60 seconds. |
1 | B | The Nightmare |
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |
|
Oppression |
Performing the Damage Generator Action on a Generator activates Oppression: Causes up to 3 additional Generators to also start regressing. Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators. Oppression has a cool-down of 120/100/80 seconds. |
5 | B | The Twins |