Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Hex: Plaything |
If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time: The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed. For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem. The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters. The Hex effects persist until its Hex Totem is cleansed. |
4 | A | The Cenobite |
|
Blood Warden |
As soon as an exit gate is opened, Blood Warden is activated. The auras of any Survivors located within Exit areas are revealed to you. Once per match, hooking a Survivor while Blood Warden is active calls upon The Entity to block both Exits for all Survivors for 60 seconds. |
1 | B | The Nightmare |
|
Trail of Torment |
Performing the Damage Generator Action on a Generator activates Trail of Torment: Grants the Undetectable Status Effect until the Generator stops regressing or a Survivor is damaged by any means. The Aura of the damaged Generator is revealed to all Survivors in yellow. Trail of Torment has a cool-down of 80/70/60 |
7 | C | The Executioner |
|
Surveillance |
The Auras of regressing Generators are highlighted in white. If the Regression progress is interrupted on a Generator, its Aura will be highlighted in yellow for 8/12/16 seconds. Surveillance increases the audible range of Survivors Generator-repairing noises by 8 meters. |
7 | B | The Pig |
|
Coulrophobia |
Survivors within your Terror Radius have a 50percent penalty to healing progression speed, and healing Skill Checks move 50percent faster. |
1 | B | The Clown |
|
Forced Penance |
Survivors who take a protecti0on hit are inflicted with the Broken status effect for 80 seconds. Broken prevents Survivors from being healed. |
3 | B | The Excecutioner |