Killer Roulette
| Perk | Description | Page | Tier | Killer |
|---|---|---|---|---|
|
Forced Penance |
Survivors who take a protecti0on hit are inflicted with the Broken status effect for 80 seconds. Broken prevents Survivors from being healed. |
3 | B | The Excecutioner |
|
Hex: Face The Darkness |
Injuring a Survivor by any means lights a Dull Totem, activating the Hex. While the Hex is active, all other Survivors outside of your Terror Radius will scream every 25 seconds, revealing their positions and auras for 2 seconds. If the Hex totem is cleansed, this perk is permanently disabled. |
3 | B | The Knight |
|
Hoarder |
Hoarder triggers a Loud Noise Notification for 4 seconds, whenever a Survivor performs any of the following actions within 32/48/64 meters of your location: Unlocks a Chest. Picks up any Item, including Limited Items. Hoarder spawns 2 additional chests in the Trial. |
4 | D | The Twins |
|
Coulrophobia |
Survivors within your Terror Radius have a 50percent penalty to healing progression speed, and healing Skill Checks move 50percent faster. |
1 | B | The Clown |
|
Hex: No One Escapes Death |
Once the Exit Gates are powered, if there is still a Dull Totem remaining on the Map, Hex: No One Escapes Death activates and lights it: Increases your Movement speed by 2/3/4 percent. Survivors suffer from a permanent Exposed Status Effect. Hex: No One Escapes Death remains inactive if no Dull Totems are available. Once the Status Effect is revealed to Survivors, Hex: No One Escapes Death reveals the Aura of its Hex Totem to all Survivors within 4 meters and gradually expands that range to 24 meters over the course of 30 seconds. The Hex effects persist until its Hex Totem is cleansed. |
3 | B | None |
|
Jolt |
When you put a Survivor into the Dying State with your Basic Attack, all Generators within 32 metres of you instantly explode and start regressing. Applies an immediate Progression penalty of 6/7/8 percent. |
5 | A | None |