Killer Roulette

Select 4 Perks

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Thanatophobia

Page: 7

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Trail of Torment

Page: 7

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Hex: Retribution

Page: 4

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Hex: Plaything

Page: 4

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Hex: No One Escapes Death

Page: 3

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Scourge Hook: Gift of Pain

Page: 6

Perk Description Page Tier Killer

Thanatophobia

Each injured, dying, or hooked Survivor afflicts Survivors with a stack-able 1/1.5/2 percent Action Speed penalty to Repairing, Sabotaging, and Cleansing, up to a maximum of 4/6/8 percent.
Increases the Action Speed penalty by a further 12 percent, if there are 4 Survivors, who are either injured, dying, or hooked at the same time.

7 B The Nurse

Trail of Torment

Performing the Damage Generator Action on a Generator activates Trail of Torment:

Grants the Undetectable Status Effect until the Generator stops regressing or a Survivor is damaged by any means.
The Aura of the damaged Generator is revealed to all Survivors in yellow.
Trail of Torment has a cool-down of 80/70/60

7 C The Executioner

Hex: Retribution

Survivors cleansing or blessing any Totem suffer from the Oblivious Status Effect for 35/40/45 seconds.
After cleansing or blessing a Hex Totem, the Auras of all Survivors are revealed to you for 15 seconds.
The Hex effects persist until its Hex Totem is cleansed.

4 B The Deathslinger

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

Hex: No One Escapes Death

Once the Exit Gates are powered, if there is still a Dull Totem remaining on the Map, Hex: No One Escapes Death activates and lights it:

Increases your Movement speed by 2/3/4 percent.
Survivors suffer from a permanent Exposed Status Effect.
Hex: No One Escapes Death remains inactive if no Dull Totems are available.

Once the Status Effect is revealed to Survivors, Hex: No One Escapes Death reveals the Aura of its Hex Totem to all Survivors within 4 meters and gradually expands that range to 24 meters over the course of 30 seconds.

The Hex effects persist until its Hex Totem is cleansed.

3 B None

Scourge Hook: Gift of Pain

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

The Auras of Scourge Hooks are revealed to you in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:

The Survivor suffers from the Hemorrhage and Mangled Status Effects until healed.
Upon being healed, the Survivor suffers from a 10/13/16 percent Action Speed penalty to Healing and Repairing until they are injured again.

6 B The Cenobite