Killer Roulette

Select 4 Perks

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Hex: Blood Favor

Page: 3

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Septic Touch

Page: 6

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Deerstalker

Page: 2

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Awakened Awareness

Page: 1

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Im All Ears

Page: 4

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Pop Goes The Weasel

Page: 6

Perk Description Page Tier Killer

Hex: Blood Favor

Injuring a Survivor will call upon The Entity to block pallets from being pulled down within a 32 meter radius of the Survivor location for 15 seconds.

The Hex effects persist as long as the related Hex Totem is standing.

3 B The Blight

Septic Touch

Whenever a Survivor performs a Healing action while they are inside your Terror Radius, that Survivor suffers from the Blindness and Exhausted Status Effects
These effects linger for 6/8/10 seconds after the Healing action is interrupted by any means.

6 B The Dredge

Deerstalker

Unlocks potential in ones aura reading ability.  Reveals dying Survivors auras when standing within a 36 meter range.

2 C None

Awakened Awareness

While carrying a survivor the Auras of all other Survivors are revealed to you when they are within 16/18/20 meters of your location.

1 B The Mastermind

Im All Ears

Any Survivor performing a rushed action within 48 meters of your location has their Aura revealed to you for 6 seconds.
Im All Ears can only be triggered once every 60/50/40 seconds.

4 B Ghost Face

Pop Goes The Weasel

After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds:

Performing the Damage Generator Action on a Generator instantly regresses it by -20 percent of its current Progression, after which normal Regression applies.

6 B The Clown