Killer Roulette

Select 4 Perks

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Hex: Undying

Page: 4

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Hex: Plaything

Page: 4

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Darkness Revealed

Page: 2

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Hubris

Page: 4

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Scourge Hook: Pain Resonance

Page: 6

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Jolt

Page: 5

Perk Description Page Tier Killer

Hex: Undying

The Auras of Survivors within 2/3/4 meters of any Dull Totem are revealed to you.

When another Perks Hex Totem is cleansed or blessed, its Hex is transferred to the Hex: Undying Totem, including any accumulated Tokens, disabling Hex: Undying instead.
The Hex effects persist until its Hex Totem is cleansed.

4 B The Blight

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

Darkness Revealed

When you search a locker, the auras of all Survivors within 8 meters of any lockers are revealed to you for 5 seconds.

This perk has a 30-second cooldown.

2 B The Dredge

Hubris

Whenever you are stunned by a Survivor, that Survivor suffers from the Exposed Status Effect for 10/15/20 seconds.

Hubris has a cool-down of 20 seconds

4 B The Knight

Scourge Hook: Pain Resonance

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

The Auras of Scourge Hooks are revealed to you in white.
Each time a Survivor is hooked on a Scourge Hook, the following effects apply:

The Generator with the most Progression explodes, instantly losing 9/12/15 percent of its Progression and starting to regress.
Survivors repairing that Generator will scream, but not reveal their location.

6 A The Artist

Jolt

When you put a Survivor into the Dying State with your Basic Attack, all Generators within 32 metres of you instantly explode and start regressing.

Applies an immediate Progression penalty of 6/7/8 percent.

5 A None