Killer Roulette

Select 4 Perks

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Terminus

Page: 7

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Iron Grasp

Page: 4

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Hex: Plaything

Page: 4

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Oppression

Page: 5

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Sloppy Butcher

Page: 6

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Mad Grit

Page: 5

Perk Description Page Tier Killer

Terminus

Once the Exit Gates are powered, Terminus activates:

All Survivors, who are either injured, dying, or hooked, suffer from the Broken Status Effect until the Exit Gates are opened.
This effect lingers for an additional 20/25/30 seconds after the Exit Gates are open.

7 B The Mastermind

Iron Grasp

While carrying a Survivor you benefit from the following effects:

Decreases Wiggle effects, which cause you to strafe sideways, by 75 percent.
Increases Wiggle duration by 4/8/12 percent.

4 B None

Hex: Plaything

If there is at least one Dull Totem remaining in the Trial Grounds, Hex: Plaything activates on a random Totem each time a Survivor is hooked for the first time:

The hooked Survivor suffers from the Cursed and Oblivious Status Effects until Hex: Plaything is cleansed.
For the first 90 seconds, only the Cursed Survivor is able to cleanse the Hex Totem.
The Aura of Hex: Playthings Hex Totem is revealed to the Cursed Survivor within 24/20/16 meters.
The Hex effects persist until its Hex Totem is cleansed.

4 A The Cenobite

Oppression

Performing the Damage Generator Action on a Generator activates Oppression:

Causes up to 3 additional Generators to also start regressing.
Triggers a difficult Skill Check on all Survivors currently repairing one of those Generators.
Oppression has a cool-down of 120/100/80 seconds.

5 B The Twins

Sloppy Butcher

Wounds inflicted by Basic Attacks cause Survivors to suffer from the Hemorrhage and Mangled Status Effects:

Increases the Bleeding frequency by 50/75/100 percent.
Increases the Regression rate at which partial Healing Progression is lost through Haemorrhage by 15/20/25 percent.
Both Status Effects are removed once the Survivor is fully healed.

6 A None

Mad Grit

While carrying a Survivor, you suffer no cool-down on missed attacks.
Successfully hitting a Survivor will pause the carried Survivors Wiggling Progression for 2/3/4 seconds.

5 B The Legion