Killer Roulette

Select 4 Perks

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Scourge Hook: Pain Resonance

Page: 6

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Hysteria

Page: 4

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Play With Your Food

Page: 6

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Dying Light

Page: 2

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Hex: Retribution

Page: 4

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Unnerving Presence

Page: 7

Perk Description Page Tier Killer

Scourge Hook: Pain Resonance

At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:

The Auras of Scourge Hooks are revealed to you in white.
Each time a Survivor is hooked on a Scourge Hook, the following effects apply:

The Generator with the most Progression explodes, instantly losing 9/12/15 percent of its Progression and starting to regress.
Survivors repairing that Generator will scream, but not reveal their location.

6 A The Artist

Hysteria

Whenever you put a healthy Survivor into the Injured State, all injured Survivors suffer from the Oblivious Status Effect for 20/25/30 seconds.
Hysteria has a cool-down of 30 seconds.

4 C The Nemesis

Play With Your Food

After hooking a Survivor, Pop Goes the Weasel activates for the next 35/40/45 seconds:

Performing the Damage Generator Action on a Generator instantly regresses it by -20 percent of its current Progression, after which normal Regression applies.

6 B The Shape

Dying Light

You become obsessed with one Survivor.  Your Obsession gains a 33percent action speed bonus to unhooking and healing other Survivors.  Each time you hook a Survivor other than the Obsession, if the Obsession is alive, gain a token.  If the Obsession is alive, all Survivors who are not the Obsession get 3percent penalty to repair, healing and sabotage speeds for each token.

2 B The Shape

Hex: Retribution

Survivors cleansing or blessing any Totem suffer from the Oblivious Status Effect for 35/40/45 seconds.
After cleansing or blessing a Hex Totem, the Auras of all Survivors are revealed to you for 15 seconds.
The Hex effects persist until its Hex Totem is cleansed.

4 B The Deathslinger

Unnerving Presence

Survivors repairing or healing within your Terror Radius suffer from the following effects:

Increases the Trigger odds of Skill Check by 10 percent.
Decreases the Success zone of Skill Checks by 40/50/60 percent.

7 C The Trapper